DS slight buff
Comments
-
"slight buff" have the perk that already lasts too long stay active permanently here is my slight clown buff, have his gas instantly kill survivors. You use subtly in your words but not in your ideas which feels like a punch in the face. Plz balance word choice with the actual concept
0 -
Seriously? THATS your idea on a Clown buff? Its CLEARLY not enough, lol.
0 -
Nah, ghostface and wraith would be able to tunnel freely. You could just admit this wouldn’t be a good change
0 -
Did you read the rest of the messages before you said this? Didnt think so
0 -
I don't need to read them to know it's a bad idea to have it be reliant on terror radius. They just need to add parameters that will deactivate the perk. Working on a gen/taking a protection hit/working on a totem. Basically doing anything that's not getting tunneled, but they won't do that because the devs don't think it's an anti-tunnel perk.
0 -
yet he has an add on where when he hits the survivors with the bottle and then can instadown, soooo kinda basically Would just be buffing that for no reason, and a minute is long to you? Picture this scenario in game, Door is open and you unhook yourself and that minute isn’t enough for the killer to avoid DS and you don’t escape cause all they’d have to do is sit over you and smack you as soon as you unhook yourself and wait a minute not so long now is it?
0 -
If you read the rest of the messages you’d have seen this was already talked about, Sheep
0 -
Billy with mediocre addons is better than clown with his instadown and 6 bottles, to use clowns instadown you stand close and throw a bottle to instadown as billy you stand close the only difference is billy gets extreme map mobility. Also what you are saying is killers shouldn't be able to confirm a kill at the end of the game and it should last forever so if you get downed you get 4 minutes of crawling for a free escape.
0 -
Sheep? How am I a sheep? Because I don’t show support for blatantly terrible ideas for the game? Omg I’m such a sheep
0 -
DS should get more requirements to make it truly anti-tunnel. If the survivor does any action that progresses the game, like touching a generator, healing someone else, unhooking someone else, their timer should expire (the perk is still useable the next time they get unhooked).
That way it still prevents tunnelling, but no longer gives the survivor 60 seconds godmode.
1 -
Careful, the words ‘DS’ and ‘Buff’ should never be in the same sentence.
2 -
So why do you want to buff the strongest perk of the game? there is not a single killer perk that comes to same par as DS. Yet you are asking more buffs 👌
0 -
So... you want the survivor to crawl for 4 minutes without being able to be picked up?
Much balance...such wow...
0