The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Perk Idea for a possible rework to Trails of Torment.

With the recent Tinkerer perk being buffed to provide undetectable for 16 seconds or so. I feel it's just a better version of our current Trails of Torment, even so there's little need to run it now.

So i was thinking how i could possibly make a Gen perk useful without making it too dissimilar, so I've come up with this;

  1. Reworked into an Obsession perk - Reason being we don't have enough obsession perks, yet alone only one tied to a generator as far as i know.
  2. The obsession needs to spend 8 seconds in total on a generator for the perk to activate, the generator then becomes highlighted in yellow for the killer.
  3. Gain 5/15/20% instant regression after kicking the highlighted generator, after kicking the generator, anyone within 32m of the obsession screams and grants you undetectable for 16/20/25 seconds, depending on how many people are around the obsession. Regression does not stack with Pop.
  4. In keeping with the original idea that the perk was in the first place, i feel this still hits that theme while making it useful.


I'm also attempting for this to be viable for most builds,while increasing the viability of other perks such as Nemesis and Furtive chase. There's also counter play for this, especially if you're the obsession and you suspect he/she has this perk.


So a few build ideas with this in mind;


Trails / Surveillance / Infectious Fright / Furtive chase

Trails / Nemesis / Dead Man Switch / Tinkerer

Trails / Dying Light / Thanatophobia / sloppy