SWF fix idea
How about SWF players are only able to have 1 unique perk per all players. For example 1 decisive strike per swf, 1 adrenaline per swf....all these SWF these days use one build all the time -> ds, unbreakable, deadhard and adrenaline/borrowed time. This would make the game alot more interesting for the killer as he would have to deal against many different things in case of 4 man swf
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They won't and shouldn't punish people for playing with their friends. What you are suggesting is a punishment.
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Your fix hammers people who just want to be able to play a video game together.
While yeah, I get it can be boring but as a killer, I run into the same exact issue against 4 strangers playing solo so it's not like forcing SWF people to be required to play with different perks is going to make that much of a difference in matches. All you're going to do is irk SWF people for no real good reason.
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then the game will never ever gonna change, same perks are gonna be run forever because they are op and never will be nerfed down, there are 0 builds in the game, you cant run fun perks vs swf because they keep running their crutches all the time
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The killer wouldn't know he's facing a 4 man swf. So he won't be able to tell "this person has dead hard so this person can't". Your just punishing the bad swf players of the game.
Also a good 3 man swf still beats the killer.
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you can easily tell whos swf and whos not on high rank
and yes they beat the killer because they all have bunch of ######### perks that have no counter
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Agreed.
Playing together with Friends on any game is what makes it fun discord ts or whatever talking with eachoter during game.. Playing all by yourself in an online coop game gets really boring ..headset on and compleet silence they want this because it seems 'unfair playing against a made team ' while its something basic and not running the perks u want because it seems unfair aswell is just garbage then indeed perks should be reworked. But we all seem to complain tomuch about every damn thing anyway
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Another way of looking at it is this. If your suggestion were to be implemented what would stop survivors from lobby dodging until they were all together? Before swf was added to the game that is exactly what they did which would completely bypass your suggested nerf for swf.
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splitting the playerbase is not a good idea, queue times are already long enough for both roles
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no. swf should never be passively punished for playing together. whats the point in punishing the rank 20 swf?
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cant tell you why, i wish i knew
like, i know killer queues on PC can take really long throughout the day and survivor is instant, while on ps4 survivor takes 5+ mins (it becomes longer at night) and killer is always instant
gonna guess it really depends on your rank and region, though
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im rank 1 on both, but in eastern US. also on ps4
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the argument people should be punished for playing with friends is dumb, no they should not have to repair gens more then others or have less tools to work with. Not all SWF are full on cordinated tryhards sitting on gens all day long, yesterday I met up to 5 3 stack to 4 stack SWF. Only 2/5 games did one person escape from either exit gate or hatch, what I am trying to say is most SWF are just fooling around and not taking the game that seriously. I would often win before 3 gens was done hell even 2
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lucky you, my sfws repair 2 gens before im even able to cross the map
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