We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Stealth Gameplay Perk Idea
MongByeolBuddies
Member Posts: 146
I came up with this idea for a perk after reading the post by @DudeDelicious about not being able to avoid killer instinct.
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Of the Shadows
After not being in a chase with the killer for 150/135/120 seconds, the perk activates.
You are immune to aura reading, killer instinct and perks activated by your physical presence. (e.g. Whispers, Territorial Imperative, etc.)
The perk is deactivated when you enter a chase. The timer restarts once the chase ends.
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The purpose of the perk is to reward good stealth gameplay with a powerful benefit for staying hidden for a long time, but one that the killer can deactivate for a long time by finding the survivor.
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