Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
Blocked obj at start if you spawn on it
If it happens that a survivor spawns exactly on top of a lit totem or a gen that has no corrupt intervention on it, it's blocked by the entity for X amount of time that for me should be 30 seconds max.
And by spawning on top of it, i literally mean when you look around your character when you just spawned and you see it near you (IT HAPPENS ALL THE TIMES)
This will avoid insta gens or insta totems to be destroyed at start of the game plus, it will not be that much oppressing for survivors either, since it is just 30 seconds. You can decide to hide near it and wait, or to go further and look for more, up to you. Yet, the killer life would have such a relief just adding this mechanic.
P.s.
Time and distance are just random numbers i gave, but it doesn't mean they should be those.
Comments
-
Currently this would never trigger on totems unless you mean within X distance because there is a check when choosing survivor spawn locations that checks if their is a totem within line of sight and if there is it chooses a different location. If that's not happening then it's bugged
0 -
then it's a bug, cause i literally spawn in front of lit totems... same as when i see 2 gens literally spawning one at 5 yard to another... dunno if you ever saw 2 gens in the myers map, inside a house, you can have both one near the stairs and one near the window together xD but i think they maybe fixed that, so i hope they will do the same with totems... with the difference that totems has like 20 spawns? for each map, so it's very tedious to fix them all...
0 -
I hope the fix this stuff broh... i feel so bad as surv to cleanse a totem at start, but i cannot ignore it as well :\
0