Can we get survivor specific abilities or something to make them different?
I've been thinking that we need to have something that makes them different and have slightly altered play styles?
With the exception of Blendette being more stealthy and Bills smokers cough that tells everyone in the map where you are there, all survivors are just reskins and there is no reason to level up more that a couple that you like.
I feel the best way would be to give survivors small abilities to differentiate them. I'm not talking about anything backbreaking god knows that most survivors that are skilled can trash most killers but just something to give you a reason to play different survivors. Maybe a smaller version of one of their perks built in.
Some possible suggestions:
Meg: Slightly faster than other survivors
Jake: does gens/sabos slightly faster or quieter than other survivors when injured
Blendette: Stays Blendette
Ace: Increased base luck
Nea: Slightly faster crouch movement speed
Jane: Exits lockers faster?
I know these aren't great suggestions and if survivors did get abilities the whole perk system would probably need to be reworked to compensate but I feel like we need a reason to want to play different characters besides you just like how they look.
Comments
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There were many other suggestions like these.
And my answer (and i think also devs answer) is still no, mostly because there would be "meta survivors" which would basically guarantee seeing the same survivor 4 times every game (or maybe 2-2 depending on how "good" would they be)
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