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Keys and Hatch

They are clearly a problem, i barely pipped from this game. I closed the hatch and one stayed out but he had another key and he flew away. I mean red ranks SWF abusing this stuff is so shameful

Comments

  • notstarboard
    notstarboard Member Posts: 3,903

    That's a pain and I would be fine with this mechanic changing a bit, but to be fair, keys are pretty rare items. Even if you go out of your way to buy them you might only get like 2 or 3 keys going from level 1 to level 50. You'd basically need to farm keys with Pluderer's if you want to build up a supply, and while you're doing that you're paying it forward by hurting your team and helping the killer. Anyway, games like this really rare in practice, and even then Franklin's is being buffed in the next patch so you'll have a good chance to take keys out of play if you want to.

  •  Antares2332
    Antares2332 Member Posts: 1,088

    this is abuse, just like the pink moris

  • Yogerman1997
    Yogerman1997 Member Posts: 374

    yeah..... Both should work only when the Doors Are Powered

    No have sense an offering or a item can give u a free win.

    Key Changes:

    • Hatch only spawn when 1 survivor left, and when the doors are powered.
    • Delete Broken Key spawn chance from chest and Bloodweb.
    • After use a Dull or Skeleton key, instead of disappear, become into a Broken one.


    Moris Changes:

    • Cypress Mori changed to Common (Allow to kill the last survivor, When the doors are powered allow to kill survivors you hooked atleast 2 times.)
    • Ivory Mori changed to Uncommon (Allow to kill the last survivor, When the doors are powered allow to kill survivors you hooked atleast 1 time.)
    • Ebony Mori changed to Rare (Allow to kill the last survivor, When the doors are powered allow to kill any survivor, no hooks needed.)


  • BaroneMaximus
    BaroneMaximus Member Posts: 475

    Quite simple:

    First of all the hatch only spawns when the last survivor is alive to avoid hatch camping both from killer AND survivor OR when all 4 are alive for the achievement. Then, keys are not istant, but they have to be channeled for at least 5 to 10 seconds to open hatch. And last, but not least, you can't bring more then ONE key per game.

    Worth enough? :)

  • Milo
    Milo Member Posts: 7,383