Auras

EpicTransitions
Member Posts: 17
I understand the aura system was changed to combat bugs and whatnot, but I didn't expect to be squinting at my screen for gens, and you can just pretend hex totems and other survivors don't exist as a killer.
I am not a dev or coder in any way, but here is what the aura system needs:
Auras do *not* need that much detail.
Auras need to be thicker, not pencil thin
Auras need to be a little brighter, preferably the same brightness as before. I get it's a horror game, but gen patrolling and hunting down survivors / finding other survivors is extremely impossible given that you can't see anything.
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