Spirit Nerf/Minor Rework
Spirit is boring to play against because you have to guess whenever she's phasing so I've come up with a nerf/minor rework that makes her more interactive to play against.
Spirit currently has passive phasing whenever she's walking around which is just annoying and not very useful. My idea is a change to this; while she is phasing every 2 or 3 seconds she appears showing where she is in the phase, she would show up partly transparent so the survivor knows that she hasn't stopped phasing. For example, a survivor is looping her around shack, she starts her phase looking in from the window, she moves around into the middle of shack and her passive appearence is shown, the survivor then bases their actions accordingly. The addons that currently affect her passive phasing would be changed to affect her passive appearence; for example, increases duration between passive appearences.
Comments
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"For example, a survivor is looping her around shack"
What part of that gameplay do you think isn't boring to play against for killers? There are a lot of loops with no mind games, that are no fun, and are just going through the motions, and what makes killers like the spirit so fun is that there is a chance those loops can be won.
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One mindgame at shack instantly came to mind: the survivor comes into shack from the door, the killer shows their redlight at that door and moonwalks, the survivor vaults the window and gets hit.
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