Listen to stats, please
I mean, numbers don't lie, you shouldn't be ignoring it. (I'll try to be short)
Like, first of all, Kill Rates: Freddy Krueger after the rework felt awfully strong in every match, later i check the stats of 2019 and then I noticed I was right; you just over buffed him; and it feels like you just don't wanna adjust it because of fear of people complaining. Though, he is strong as hell. (And you haven't updated stats but im pretty sure The Oni has the same issue)
On the other hand, The Nurse has been horribly nerfed, now only experimented players can get a "decent" match with her.
Then Perks: Like the over use of Bbq & Chilli and Self Care, because, if they use it that much is because they are too powerful nor they are a flaw of the game. Is like killers that don't use Bbq are not strong enough as killers using bbq. And bbq haven't an easy counterplay tbh. To be honest a decent hillbilly/oni with bbq is just unbeatable. And to top if off, and don't know why, you give extra bloodpoints for using it.
For self care is like the lack of ways to heal, and the lack of team-players.
-Reducing the over-use of certain perks will diversify strats and make the game more fun and dynamic.
Oh, and yes, i know camping is an strategy, but the punishment is still weak, is like a player can't get a fun game just bc a killer wanted to do a daily, don't like the way the match is evolving nor he is bored. A speed punishment maybe? Just a thought 😋
One extra idea: It will be nice to add a feedback at the end of a match so i can tell as a killer if I helped a survivor to escape, not to punish, but to get more reliable info from the matches.
WIth love, a veteran ❤️
Comments
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Pardon my english, i'll include the stats here:
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Remove Freddy's ridiculous teleport ability (or at least the ability to fake it); the passive falling asleep; and only one clock across the map to wake up; and he will be in a more balanced place. As it stands now, he is incredibly overpowered and simply not fun to play against.
Trapper is most popular, and by that much of a margin? Perhaps because he is included with the base game? Otherwise, I can't figure that one out. Lol.
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you do realise this includes people suiciding on hook etc. which then subsequently means the other 3 people are most likely going to die as well when they otherwise might not have.
Woundnt base everything off the stats. They dont come out frequently enough to base much off of them
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Like I said, numbers dont lie, and devs can prove stats still the same, otherwise they can just ignore this post.
And this also includes farming matches, so stats are quite balanced (not perfect). And he is still on the top for a reason.
You cant just ignore stats because they dont show what you like.
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Yes, it should be because he is the first killer selected on the list, so he is the first killer anyone plays
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What a joke.
These stats are heavily skewed by new/unskilled players, and as such are worthless.
Trapper is only popular among new players. Past that, he's a niche killer that is rarely played at all.
Plague being unpopular is certainly true, but if your statistical model only draws one correct conclusion out of four, that's still a failing grade.
Freddy is certainly a strong killer, but he's not the strongest. He's just pretty strong whilst also being one of the easiest killers in the game.
Nurse being the weakest killer is laughable, and makes this entire post dubious at best. Your interpretation of this graph meaning that Nurse has been "nerfed too heavily" is even more laughable, because this graph was released by the devs literally one month after the Nurse update, meaning the stats were heavily skewed by Baby Nurses getting 0 kills after being booted off of Omegablink cold turkey.
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You call Barbecue & Chili too powerful? What?
Barbecue & Chili tracks up to 3 survivors at a long (40+ metres) distance when you hook someone. How is that powerful? It's countered by the survivor being in a locker or within 40m of the hook, or by them running one way then going back the other after the four seconds their aura is being read. The most it does is give the killer a general direction to head after hooking someone, except all loud noise notifications do the same without requiring the killer to do anything. And even if BBQ does lead to the killer finding a survivor quicker than they would normally, it doesn't guarantee a hit or a down.
You say "Reducing the over-use of certain perks will diversify strats and make the game more fun and dynamic", but fail to acknowledge the over-use of Decisive Strike, Unbreakable, Adrenaline, Hex: No-One Escapes Death, etc.. Why? Are those perks all fine and perfectly balanced, in your opinion? Because DS and NOED certainly aren't, and the majority of the community - especially here on these forums - would agree.
Also, the punishment for camping is letting the rest of the team do gens and escape. It's not the game or the devs' fault you run into bad players.
You sound less like a veteran and more like a new player who doesn't understand the mechanics. You bring up stats to back up your flawed arguments that are based on your own personal experience with the game. Stats which, by the way, are themselves flawed. The Nurse is still one of the strongest killers, but that chart would say otherwise. What you need to bear in mind that there are far more inexperienced players than veterans, which is what drives Nurse down to "weakest" on that chart. She's anything but weak.
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You completaly sound like a baby killer that dont like being bad at the game, over use bbq and likes freddy.
- Bbq counters are not balanced, hiding in a locker anytime a decent killer hooks a survivor takes in total a lot of time, and if you dont know the value of time in this game you are a complete noob. Probably you will suck when playing without bbq and that will prove my point.
- I didnt fail to acknoledge nothing, i saw those stats and they are on point (like 5% nothing away from usual) (oh, and to be honest ds only punish a killer for being tunneling so sorry but not sorry)(and yes noed has a balance, its not reliable, thats why people don't over abuse it)
- Don't cry for camping, just learn to play, is a fact of matter that some people just camp because they had a bad match recently
- The nurse was hella nerfed, and I'm pretty sure you haven't play nurse in a while so you are just talking like a dumb. She was strong back then, now she just got good reputation from those days.
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I just put those stats like a reference but I cheked a lot, please don't tell they are skewed without verifying🙄. I agree trapper is not the famous killer between red ranks, I've seen the stats, and guess what, they have similarities.
Here goes more stats so you can verify:
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"And bbq haven't an easy counterplay tbh. To be honest a decent hillbilly/oni with bbq is just unbeatable."
How exactly is BBQ making them unbeatable? If you are a good looper than the killer will either have to over-commit to the chase (giving your team enough time to do gens) or leave you. I have outplayed many billy's/oni's as well as been stomped on by them. Not to mention complaining about how BBQ is "too powerful" now when all the auras in the game are barely visible is quite laughable imo.
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its not so much bbq is op its that its accepted in every circle to be at least top 4 for best and for killers there just arent as many meta perks as there are for survivor also anything that lessens grind is automatically worth running
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