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Nerfing/Buffing/Fixes/Suggestions
This is going to sound like a formal complaint but certain perks/killers/add-on's need to be NERFED asap. These guys have sent me on a losing streak lately and I frankly hate it. Not that losing is bad, but with the new update coming out it's going to suck even more for me.
At the top of the list, we have:
Barbecue & Chili - Bottom line is that this needs to get removed or nerfed to the ground. It basically reveals the aura of all people who are NOT near the hook and if they are near the hook then they dont get revealed. The amount of time the killer sees them is more then enough to get to them and chase them away. It's especially op with certain killers like the wraith, pig, Ghostface, The shape and the doctor. It's far too strong and makes playing the game a living HELL.
No one escapes death - Remove the speed buff, or make it so that they dont go insanely fast/letting bloodlust stack with it. It's ridiculous and let's the killer have no problem with camping or Targetting people. Not to mention the hex totem can be in a place where no one can reach it or find it 90% of the time. This also ties in with barbecue and chili because it works wonders letting them see every survive who's not saving the person on the hook.
Those two are the ones I despise the most and it seems like everywhere I turn there's some killer that HAS either or. These need either be nerfed super goddamned hard or removed because the Meta RELIES on these perks. It also makes it near impossible to find the hatch or open the exit whenever the hatch is closed. Which leads me to my next topic.
CAMPING and RG/DC PENALTY
What I describe camping is sitting infront of the survivor who's on the hook, circling them and never leaving their range, or constantly targeting them despite having other people injured or dying RIGHT INFRONT OF THEM. Most people at lower ranks and at really high ranks tend to do this. It really irk's my nerves when the killer camps you which leads me to straight up leaving the match because they wont bug off despite the people who are injured or dying right infront of them. Then it gives me the DC Penalty which puts me into a miffed mood because I'm sitting here for 15 minutes and them another 30 minutes just to get into a match.
My solution to camping is just what it is: making it so that the entity wont start appearing until the killer is out of the range. If the killer's heart beat or if their within 20 meter's of the hook for more then 10 seconds, the entity will either revoke all their points or it will just not show up at all. That'll make it so that the killer is forced not to make such an infuriating decision and just sit there waiting for the person to get sacrificed.
My other solution to the whole DC match lines in with camping. If the killer camps you then just dont add the DC Penalty. It makes it so that you can get right back into action after you get sacrificed or DC because of campy ass gameplay.
Comments
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BBQ has a lot of counters so it really shouldn’t be messing you up and causing you to lose.
NOED most of the time only gives the killer one extra kill( if they are camping then just leave and don’t feed him) unless team gets unlucky.
Assuming your talking about endgame, the killer camping near the hook while there is a dying survivor next to them is the smart play because it creates more pressure for the remaining survs and if it’s not endgame then free gems for other survs.
Your camping solution is bad because it creates an unwinnable situation late game and guarantees free unhooks. It’s sucks when you get camped when endgame is not even close but in my experience it rarely happens and if it does oh well next match or take a break.
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Feel free to tell me what counters BBQ has because that's just wow.
However NOED, I feel like its partially my fault because I stand by the whole no one gets left behind rule sometimes. Especially when that person saved me so I do try to find the hex totem or save them. 80% of the time, it's the hex totem thing. On another list, here's some more things that realllllly need to be changed.
The Nightmare - On my side, he's too op. I just got out a match with him and he took us all down with 4 generators left to do. He quite literally spammed the crap out of the dream snare and another ability I hate is that he can just teleport to any generator. There should be a limit to how far he can TP and how many times he can use it.
Leather face or The Cannibal - because his annoying perks like KO, BBQ and FD. Those guys can be beaten, it's his chainsaw that sucks ass for everything else. It makes camping super easy to do and it's spammable. There's no reason why they cant use it to take you down. Bubba's chainsaw isnt balanced because it says it's suppose to slow the Cannibal down but I dont see that at all. Unlike Billy, who runs in a linear fashion and is easy to out play, The Cannibal can chase you down and just spam his little "One-Tap." Friend without much effort. He seems like a cheat code and does need to be fixed and balanced asap.
Add-on's -
there are certain add-on's I ran into which gives players hell. One of them being with the Trapper. Now the trapper is easy to avoid but it's his bear traps that really get me going, I was in this match recently and ran into one of his traps. After getting free, I was automatically put into the dying state, picked up and hooked. Yeah, no. Nerf ASAP.
The shape's Ultra rare add-on - I was in this match with the shape when he suddenly used EWIII. Normally, I just steered clear for 60 seconds hoping it would go away. Until I realized it didnt. 3 minutes into the game and I was the last person. The hatch was shut and he was moving faster then before because of NOED. Obviously I died because the escape gates were near each other instead of being parallel. Another thing that needs nerfing or complete remove because his offering was a black ward so I know he put other players through the same hell.
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I like the idea of noed being just 3/4/5% speed boost 0.12/0.16/0.2 meter speed increase with no bloodlust buffed the numbers a bit just because 2/3/4% with no blood lust just feels wrong.
BBQ is in a wonderful spot, it rewards the killer for hooking all the survivors with extra blood points to spend on addons or save to spend on other killers, and gives information of far away survivors allowing nicer killers to have another objective to go towards after hooking a survivor rather than standing around the hook and camping or some similar action to force another objective for them to go after. Aura reading can be countered by being close, using distortion, using the active effect of off the record, sole survivor stacks, or even hiding in a locker. I don't see why for any reason the perk should be nerfed
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Unfortunately, not all of us are gifted with the ability to get EXTRA characters. Infact, I've never even had the luxury of playing as new survivors or killers. So distortion and off the record are off limits. Dont you dare say "Git Gud" either because before this whole update, BBQ and NOED wasnt even a thought because they rarely appeared. Now it's just, BBQ 90% of the time and most of the time you dont even know they have it. Being near the killer makes it obvious that one of the players are in your terror radius and being far away from the killer literally tells them that your coming to get them. Its dumb either way and needs to be removed or nerfed. This is basically a free win to anyone who plays as killer and makes this game VERY P2W. Before that, BBQ wasnt even an thought and NOED didnt give me hell. Now there acting up and I want them nerfed hard. So hard, they dont even exist anymore and the meta changes asap.
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That's definitely a response, not a good or logical one but guess ill run it back to you, lockers are still on limits, keep playing the game and get the shards to buy the free things or get lucky and have it show up in the shrine, I don't own laurie but I have all her perks(example), Just because a survivor is within 40 meters doesn't mean you know where they are there is still a 5026.54824574 square meter area that they can be in, bbq is a strong perk but that doesn't mean it will play the game for you and instantly make you win unlike iri head which is free comes with any version of the game and is near infinitely more potent in the right hands. Its locked behind the shrine of secrets if you are lucky or $5 because they have to make their licensing fees back from adding a character from a 1974 movie to the game. It also works as one of the main incentives to play killer buckets of blood points just for playing the game and hooking all of the survivors once. Also unlike survivors most killers need some sort of addons every match to make their power better and spending between 50% to 20% of even a maxed wins bp on just addons alone feels bad so its fine that its 25% to 10% to let them build a nest egg.
If perk prevalence was enough to get them nerfed, iron will, dead hard, unbreakable, bt, decisive strike, and adrenaline would also get nerfed or in your opinion gutted like a fish with no real good details or reasoning behind it.
Noed isn't a good perk and there are so many better ones out there people are just bad, stupid, memeing, all of the above, or using it with rancor and blood wardens because they saw it in a youtube video.
You can also use bbq against the killer to juke them, use bbq for 4 seconds walking one direction and double back, suddenly the killer going for his 4k has walked to the corner of the map you are no where near, or hide in lockers to make him think more people are close instead of on far away gens.
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That's an actual good answer however, but I doubt any of the perks you stated will be nerfed like BBQ or NOED. those are all balanced actually and they're not impossible to beat. Regardless, I'll take my chances with what you gave me. Unfortunately, Playing Killer isnt worth it in my opinion namely because I just got out a match with a fresh player. Man was rank 20 and was camping hella hard endgame.
Also, if NOED Is such a bad perk; tell it to the red and purple rankers using it in conjunction with rare+ addons. Anyways, I'm heading out to sleep.
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I totally agree with everything you said. Those two perks on the killers behalf definitely can use some touch ups. Also, your response to killers camping is freaking genius! I mean that would honestly and fundamentally solve that issue in that particular field in the game. Like being penalized for leaving mid game due to being CAMPED, should not be a thing. Just as you said their should be a penalty for doing things like that. Point and token deduction or suffer from exhaustion state if within the hooked survivors proximity too long. And the entity not closing in on us if the killer is not respecting space is a great idea. The debs need to see this. Your brilliant. BRILLIANT!
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Doctor needs a nerf. He's one of the people I've yet to dispatch on my list. His static blast is far too op and basically screws over anyone who happens to be within his terror radius. I just got out a match with 3 red ranks and me being a purple rank. We had way more skill then him and somehow he got us all down spamming static blast and knowing WHERE WE WERE 90% of the time. Mind you, he was rank 16 and had these perks. NOED, overcharge, pop goes and and distress. They had uncommon add-on's and spammed Carter spark like no trmw. Does anyone care to explain how he found us all Pinpointing our location without ANY Aura reading perks? No, his Carter spark does not count cause I was playing as Jake park with calm spirit, iron will, sprint burst and premonition.
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Bad b8 m8
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The only change to BBQ I'd suggest is that when you are outside of the 40m radius at the time of hooking , the aura is no longer shown to the killer when you then move within that 40m ... To me that seems like a sensible tweak if that makes sense
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People have already replied to your original post so I’ll just reply to this one instead. I notice that you’re quite new here so your lack of knowledge of the game is nothing to be ashamed of.
First of all, you obviously only play Survivor, as despite you not saying so in the title, all of the nerfs you’ve listed are solely for Killers and you don’t seem to understand them all that much which, in this case is Doctor.
If you ever played Killer before, you’ll know that Static Blast has a 60 second cooldown, so you can’t spam it, nor can you simply say “we had more skill than him,” since you don’t know that for sure considering, again, you don’t play Killer.
I saw what you said previously that playing Killer isn’t worth your time, but it surely is. That, my friend, is a whole HALF of the game that you’re willfully missing out on, and if you wanna make bold statements like you are here, then you should establish your credibility by learning Killers, what they excel at and where they falter. Win some games and lose some. It’s a learning experience. Don’t end up like certain groups of ignorant people who just whine about everything that isn’t in their favor. That isn’t a healthy mindset at all.
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- BBQ counter: Locker or Distortion. Also go 4s in one direction then in the other. Done. Or use Kindred. Then you instantly know if he's coming.
- Noed counter: just do bones!
- Freddy: he is strong, but not OP. He's still a M1 killer. Mindgamable like other M1 killers but with a good tool in chase. His teleport is allright. Just wake yourself up to extend the cooldown. Object of Obsession and the new auras are his main weakness.
- Honing Stone (Trapper) : is allright. Just... don't get trapped.
- Fragrant Tuft of Hair (Shape): Just don't feed him. It is your own fault if you let him stalk you. It is fine how it is.
-Doc: His Streangth is to know where you are. He is an anti stealth killer. Go into a locker so he doesn't get you with the blast. The blast (aka 360) is not spammable. It has a 60s cooldown. The other one you can dodge and has to be timed well to deny pallets and windows.
- Bubba: Has just been reworked and we all need to get used to him. Too early to judge.
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You'd be right to assume that I havent played killer but I actually have. Although, at the time, none of the nerfs I stated were an issue to me at all. On top of that, I'm going to hit you with the same thing I've typed to the others. Not all of us are gifted with the ability to buy DLC characters or much of anything. In addition, when I did play as the killer The Doctor wasnt as buffed nor as strong as he is today so that's fun. He was just another person I could escape from if I was lucky enough to outplay them. Mind you back then, I was a Jake park main. I'm more of a meg Thomas now because sprint burst and adrenaline are good perks. I've been playing this game for about a year and a half straight and I basically understand if not know every killer and perks. These perks were nothing new until they started to become a complete annoyance to me. I dont know what the dev's changed that made these perks so annoying now but god do I want them back to the way they were.
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Speaking of which, the flashlight is useless and needs buffing. There are so many ways to avoid it, it's not even funny. Unless the killer is a total idiot, its virtually not possible to score any type of killer blind with the flashlight. It sucks even more when the killer is carrying a survivor because then they know where all the hooks are and they can cheese it by looking up slightly and still finding the red auras the hooks have. Yall need to buff all the flashlights or make it so that it's easier to stun the killer with a flashlight.
They also need to give the toolbox more charges because it was so much better when it had like 100 charged and didnt run out as quickly as the medkit did.
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Actually, let me go further into depth to explain which killers I played as. The Billy, Trapper and Wraith. I deemed the hag toxic because of ruin and how annoying it could be. The nurse I tried but couldn't get the hang of it, the doctor wasnt a thought to me cause atm I mained Jake park. The huntress was virtually useless to me to begin with. Any other killer wasnt a thought to me either.
I didnt camp and I didnt have NOED because that was also toxic to me. So that was a thing. That was in the past and that was only when I spent like, 30 minutes waiting for a match only to get nothing.
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Just because you don’t own certain characters doesn’t make them overpowered, which reinforces my previous point about your lack of knowledge of how these Killers function and your obvious lean towards Survivors only.
I’m still not quite understanding your issue. The Killer’s job is to kill the Survivors. Of course their perks would be designed to inconvenience them. Perks like BBQ are meta because they excel at doing so, the same way perks you mentioned(Sprint Burst, Adrenaline, etc.) do just as well making yourself more difficult to catch from the Killer’s perspective. There are Killers on this forum that complain about those very same perks I’ve mentioned from Meg. Do you get what I mean?
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You admitting to not playing Killer doesn’t strengthen your argument, though I appreciate your honesty.
You should also know that playing Killer is nothing like it is playing Survivor. It’s much more difficult and stressful, especially against teams of Survivors that know what they’re doing. So yes, it’s a learning curve that I definitely encourage you invest into if you’re gonna make buff/nerf statements on these forums. Again, credibility is super-duper important, otherwise you’ll be spouting biased arguments and nothing constructive. People aren’t disagreeing without reason.
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