Feedback and Suggestions

Feedback and Suggestions

Buffing Stranger things perks.

Member Posts: 82
edited August 2020 in Feedback and Suggestions

Baby sitter: When within 8 meters of an injured survivor, you both get the Haste status effect. If you take a protection hit, the injured survivor keeps the Haste status effect for 30 seconds. Your aura is revealed to the killer for 8 seconds and the killer's aura is revealed to you for 8/10/12 seconds.

Camaraderie: Your hook timer is increased by 6/7/8% for every survivor still alive up to 18/21/24%.

Second wind: Remove the requirement to heal someone to activate the perk.

OR

Healing a survivor activates the perk. If you have been injured and outside from the killer's Terror radius for 30 seconds, you become Broken and get healed one health state after 34/32/30 seconds.

You lose Broken effect if you have been healed or downed.

The perk deactivates if you get healed.

Surge: Remove the requirement for downing a survivor with a basic attack and remove the cooldown.

Cruel limits: When a generator gets completed, all windows are blocked for 40/45/50 seconds. Also kicking a generator will block all windows within 24 meters for 10 seconds.

Mindbreaker: Survivors working on a generator are afflicted with Exhaustion status effect. If a generator has less than 50% of progress, survivors are also afflicted with Oblivious status effect that goes away as soon as they stop working on it.

Any existing Exhaustion status effect timers are paused while the Survivor is repairing a Generator. After ending the Repair action, the Survivor is afflicted by the Exhaustion status effect for 3/4/5 seconds.

Better together: In 32 meters you also see generators highlighted by a yellow aura if someone's working on them.

Fixated: Increase the walking speed even when injured.

Inner strength: This perk is fine.


Edit: Changed the buff for Better together.

Post edited by FilthyQuentin on

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