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Survivor Perk Ideas (Please Help)
I probally without internet made 6 chapters, cause of how bored i was those two weeks. I really need help as a killer main. I want to know what perks don't work at all. What of these perks need number changes, and what perk needs effect change. If you like any of them, feel free to use them.
Box Cutter
Send scratch marks 0.5/1/2 meters farther from where you ran.
Shelf Life
When carrying a new item be given an extra bar at end of item. This will make it last 10/15/20% longer.
Double Checklist
When faced with a skill check be given 2nd one right away if miss it. Have a 50/75/100% 1st one will not go off.
Holy Spirit
When someone is in a chase with killer see the glowing aura of killer within a 15/25/35 meter range.
Cross to Bear
Take on the inflicted stabs of 1/2/3 of fellow survivors throughout map.
Blood and Flesh
Once sacrificed on hook give a 150% speed boost to rest of survivors for 30/45/60 seconds.
Walk the Line
Every killer pallet stun leaves a token. When hit up to 5 tokens leaves you invulnerable for 10/20/30 seconds.
Torchlight: Life Sentence
Become the fake obsession. Until the killer extinguishes the torch. Will remain known as the obsession until then.
Torchlight: Cell Block
Turn basement area into jail cell where survivors can enter freely and be safe. Once torch is extinguished killer can enter the area.
Zen Zone
While in closet or standing still soothe mind so crows take 30/60/90 seconds longer to swarm over head .
Helpful Demise
You are bleeding and your aura is shown all game but can sabotage hooks 200/300/400% faster.
Floor Flower
You fall to ground after double crouching and act like a dead body. If killer swings over your body get hit and have to run away. However you will have 30/45/60 seconds to play dead.
Teachers Pet
Lose your ability to work on generators alone . But when with 1 survivor there speed is 25/50/75% faster.
Critical Inhaler
You hate feeling exhausted so you can carry 1/2/3 puffs of inhaler to cure your exhaustion.
Measure Tape
When in a 1/2/3 meters range of hooks/gens/totems be shown there aura. Also be given the progression percent of each of them.
Bloody Mary
When hooked your screams intensify and create a growing blood barrier that can grow to 3/5/7 meters. When exited it will go away instantly.
Death Ledger
While someone is in the chase see the killer aura at level one. At level two of this perk see the killer every time in basement. At final level of this perk can see the killer everytime they go through pallet and window.
Don't Bat an Eye
For 30/45/60 seconds are invisible to killers eye. But as soon as make any sort of interaction gain visibility back.
Mop Bucket
Keep blood off the ground for 5/10/15 seconds after a hit to you. Your great at cleaning up blood from you.
Bloodshot Eyes
Fog within a 15/20/30 meter will not be seen by the survivor in that range.
Cut Grass
You keep the grass cut well and use the grass to cover your body. When move from the grass the cooldown to use grass again is 60 seconds.
Comments
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Box cutter: Good idea, but could be weak as not all killers rely on scratch marks.
Shelf life: Love this perk; as long as you mean when you open a chest.
Double checklist: Good idea, but again; high rank it won't be that good.
Holy Spirit: This is one of the best concepts I've ever heard of. Has good useful use, even good at high rank. I'd love to see this ig.
Cross to bear: I don't get this one...
Walk the line: Maybe a bit less than 5 tokens, or then people will be wasting pallets. Other than that good idea.
Torchlight: Life Sentence: Don't get this one either...
Zen zone: Great perk for new players, not so much rank 1s, but good for low rank.
Helpful demise: If the killer can see you, than its horrible. If your teammates only can, than its amazing.
Floor flower: Although good idea, late game it would be a nightmare for killers.
Teachers pet: Would go well with some Perks, I guess.
Critical Inhaler: Decent, but no amazing.
I'll do the last 7 later. Have some stuff to do.0 -
@CheersTC said:
Box cutter: Good idea, but could be weak as not all killers rely on scratch marks.Shelf life: Love this perk; as long as you mean when you open a chest.
Double checklist: Good idea, but again; high rank it won't be that good.
Holy Spirit: This is one of the best concepts I've ever heard of. Has good useful use, even good at high rank. I'd love to see this ig.
Cross to bear: I don't get this one...
Walk the line: Maybe a bit less than 5 tokens, or then people will be wasting pallets. Other than that good idea.
Torchlight: Life Sentence: Don't get this one either...
Zen zone: Great perk for new players, not so much rank 1s, but good for low rank.
Helpful demise: If the killer can see you, than its horrible. If your teammates only can, than its amazing.
Floor flower: Although good idea, late game it would be a nightmare for killers.
Teachers pet: Would go well with some Perks, I guess.
Critical Inhaler: Decent, but no amazing.
I'll do the last 7 later. Have some stuff to do.
Thank you for feedback ^^ very useful information
Cross to Bear
I thought what if you could take on the inflicted wounds of those in a chase with killer. Then you heal your health state just to take on another wound. Thought its achilles heel would be two survivors in killer range get stabbed. Then the survivor is downed. Guess there is downside with the trolling. Also getting up from down health state perk out there too.Torchlight
Is just a torch on map that is survivors tall hex totems.
Life Sentence
This perk is used like a trick cause for 60 seconds know who everyone is in the lobby. So maybe killer goes for obsession hits and doesn't get tokens. Now he has to cut the torch and get the real obsession. Could even work in favour of killer avoiding you cause thinks your there obsession too.Thanks for going through so much and look forward to next seven critiques.
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FayeZahara said:
@CheersTC said:
Box cutter: Good idea, but could be weak as not all killers rely on scratch marks.Shelf life: Love this perk; as long as you mean when you open a chest.
Double checklist: Good idea, but again; high rank it won't be that good.
Holy Spirit: This is one of the best concepts I've ever heard of. Has good useful use, even good at high rank. I'd love to see this ig.
Cross to bear: I don't get this one...
Walk the line: Maybe a bit less than 5 tokens, or then people will be wasting pallets. Other than that good idea.
Torchlight: Life Sentence: Don't get this one either...
Zen zone: Great perk for new players, not so much rank 1s, but good for low rank.
Helpful demise: If the killer can see you, than its horrible. If your teammates only can, than its amazing.
Floor flower: Although good idea, late game it would be a nightmare for killers.
Teachers pet: Would go well with some Perks, I guess.
Critical Inhaler: Decent, but no amazing.
I'll do the last 7 later. Have some stuff to do.
Thank you for feedback ^^ very useful information
Cross to Bear
I thought what if you could take on the inflicted wounds of those in a chase with killer. Then you heal your health state just to take on another wound. Thought its achilles heel would be two survivors in killer range get stabbed. Then the survivor is downed. Guess there is downside with the trolling. Also getting up from down health state perk out there too.Torchlight
Is just a torch on map that is survivors tall hex totems.
Life Sentence
This perk is used like a trick cause for 60 seconds know who everyone is in the lobby. So maybe killer goes for obsession hits and doesn't get tokens. Now he has to cut the torch and get the real obsession. Could even work in favour of killer avoiding you cause thinks your there obsession too.Thanks for going through so much and look forward to next seven critiques.
Cross to bear: Great team perk, especially in swf.
Torchlight: Life Sentence: Very situational perk. Good off they've got play with your food. They won't hit you bc they think you're the obsession.
Torchlight: Cell Block: Decent perk, but no amazing. Great for during the killer.
Measure tape: Decent at tier 3. Maybe should boost some repairs or destroying totems.
Bloody Mary: Good against campers, and depromotes going for the unhooked player.
Death Ledger: Great perk for saving teammates. Just curious does it help you in chase? When you are yourself.
Don't bat an eye: OP when you're last survivor. Imagine using it to find the hatch freely.
Mop bucket: Great high tier perk,however debuffing wraith even more can be annoying. However still a great perk.
Bloodshot eyes: An ok perk. Not amazing unless you know what you're opponent is using.
Cut grass: Good perk especially late game, however really depends on map. Perfect on maps like backwater swamp, but horrible on maps like Lerys Memorial Institute.
Enjoyed reviewing these Perks
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@CheersTC said:
FayeZahara said:@CheersTC said:
Box cutter: Good idea, but could be weak as not all killers rely on scratch marks.
Shelf life: Love this perk; as long as you mean when you open a chest. Double checklist: Good idea, but again; high rank it won't be that good. Holy Spirit: This is one of the best concepts I've ever heard of. Has good useful use, even good at high rank. I'd love to see this ig. Cross to bear: I don't get this one... Walk the line: Maybe a bit less than 5 tokens, or then people will be wasting pallets. Other than that good idea. Torchlight: Life Sentence: Don't get this one either... Zen zone: Great perk for new players, not so much rank 1s, but good for low rank. Helpful demise: If the killer can see you, than its horrible. If your teammates only can, than its amazing. Floor flower: Although good idea, late game it would be a nightmare for killers. Teachers pet: Would go well with some Perks, I guess. Critical Inhaler: Decent, but no amazing.
I'll do the last 7 later. Have some stuff to do.
Thank you for feedback ^^ very useful information
Cross to Bear
I thought what if you could take on the inflicted wounds of those in a chase with killer. Then you heal your health state just to take on another wound. Thought its achilles heel would be two survivors in killer range get stabbed. Then the survivor is downed. Guess there is downside with the trolling. Also getting up from down health state perk out there too.
Torchlight
Is just a torch on map that is survivors tall hex totems.
Life Sentence
This perk is used like a trick cause for 60 seconds know who everyone is in the lobby. So maybe killer goes for obsession hits and doesn't get tokens. Now he has to cut the torch and get the real obsession. Could even work in favour of killer avoiding you cause thinks your there obsession too.
Thanks for going through so much and look forward to next seven critiques.
OK now I get the idea of those Perks.
Cross to bear: Great team perk, especially in swf.
Torchlight: Life Sentence: Very situational perk. Good off they've got play with your food. They won't hit you bc they think you're the obsession.
Torchlight: Cell Block: Decent perk, but no amazing. Great for during the killer.
Measure tape: Decent at tier 3. Maybe should boost some repairs or destroying totems.
Bloody Mary: Good against campers, and depromotes going for the unhooked player.
Death Ledger: Great perk for saving teammates. Just curious does it help you in chase? When you are yourself.
Don't bat an eye: OP when you're last survivor. Imagine using it to find the hatch freely.
Mop bucket: Great high tier perk,however debuffing wraith even more can be annoying. However still a great perk.
Bloodshot eyes: An ok perk. Not amazing unless you know what you're opponent is using.
Cut grass: Good perk especially late game, however really depends on map. Perfect on maps like backwater swamp, but horrible on maps like Lerys Memorial Institute.
Enjoyed reviewing these Perks
Death ledger
i was think about it being used in chased might make it op. But what if it was a building up perk. Had to be around killer for the levels to go up and then give you the best aura reading tool for your end game.Dont bat an eye
Was thinking it a start of match thing only good for understanding how the map was generated and avoiding the first chase before did gens.Cut Grass
Yeah in that map you would be noticable as only tall grass. Wonder if crouched grass would fix that.Thanks for notes im gonna work on revising alot of them bit better. I probally will have to quote you in the thread when i share the other side of perks i got with the killers.
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@CheersTC Been going over all notes and noticed never said something about blood and flesh. Kinda curious on thoughts about it
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FayeZahara said:
@CheersTC Been going over all notes and noticed never said something about blood and flesh. Kinda curious on thoughts about it
Blood and Flesh: An amazing perk in swf, however high rank it would be OP. Maybe 10/15/20, but 60 at top rank would be cruel to killers.
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CheersTC said:FayeZahara said:
@CheersTC Been going over all notes and noticed never said something about blood and flesh. Kinda curious on thoughts about it
Blood and Flesh: An amazing perk in swf, however high rank it would be OP. Maybe 10/15/20, but 60 at top rank would be cruel to killers.
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