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Giving the survivors a chance to open breakable walls themselves
I like when generators are connected to some action if they are finished. A hidden secret, a light or opening a door. That makes the generator unique and gives it meaning.
Sadly the new old maps are cutted by the breakable walls. The most killer (including me😏) ignoring the walls and the rooms are mostly closed.
Wouldn't it be nice to open the walls after finishing the generator near by? Or is that a bad idea?
Comments
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I think the survivors should be given the opportunity to break the breakable walls, then it would be more fun and more tactful.
But I think it would be better if breakable walls could be broken with a toolbox, then they would be more useful. Moreover, Head On cab be given a second opportunity associated with breaking walls and stunning the killer if the killer is behind it.
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@Alify Thought something like a hidden Key for the breakable walls. It should be not too common. Maybe a special toolbox which can only obtained on the map?
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Maybe add a new item for survivors? something that looks like a large tool with which you can break one or two walls, depending on the rarity, Breakdown process will take a certain number of seconds with loud noises. It would be very cool!
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Yes something like this. Just not create a new bully item for survs. 😄
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I think Breakable Walls shouldn't exist, but if your suggestion ever gets implemented, I look forward to being able to run the Saloon infinite again.
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I had an idea that if a survivor destroyed a wall they instead created a window (obviously way longer than a killer takes to make a door).
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Don't you dare take away my free brutality blood points XD
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Looks like Gold Express by this way but this idea is as good as DbD has lack of interaction to energize the game.
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