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Remove Doctor's Collision when in Treatment Mode

Judgement
Judgement Member Posts: 955
edited September 2018 in Feedback and Suggestions

There is a reason why The Shape was made to lose collision while he is Stalking - it's to prevent him from trapping a Survivor in a corner and leeching all the Evil off of them, then subsequently one-shotting them.
This doesn't exist for Doctor. The Doctor can trap a Survivor in a corner or a dead-end and fry them consistently until he maxes out his Deviousness, until the Survivor reaches Madness 3, or until the Survivor disconnects.
Being able to trap a Survivor and farm them without them being able to do anything is against the rules of the game - so why is it possible to break this rule?
The Killer loses collision while recovering from a successful attack, and that's understandable as Survivors won't be put into Dying State without being able to escape. It's fair that Bubba and Billy, and Killers with instadown add-ons and perks can do this, yes, as literally cornering oneself is a very bad decision to make, and these Killers can punish it greatly.
But a Survivor shouldn't be punished into reaching Madness 3 just for getting trapped.
Hitting Madness 3 will;
-Make it difficult, if not impossible, to lose The Doctor,
-Prevent you from using items or performing any other action besides dropping pallets and vaulting until you Snap Out Of It,
-Force you to attempt to hide in the middle of a chase or within the Doctor's Terror Radius to Snap Out Of It, unless the Doctor pursues another Survivor.

I speak as a Doctor main, and having seen Doctors actually do this to Survivors to such an extreme that they disconnect. The Doctor needs to lose collision not only during Treatment Mode, but during the transition periods between Punishment and Treatment - from Punishment to Treatment, and vice versa.

Comments

  • Wolf74
    Wolf74 Member Posts: 2,959

    This is just downright wrong. The shock can't hit point blank, so he would need to rely on his aura.

    And honestly, I do not believe you are a Doctor main, not even a killer main.

  • Judgement
    Judgement Member Posts: 955
    edited September 2018

    @Wolf74 said:
    And honestly, I do not believe you are a Doctor main, not even a killer main.

    I never said I was a killer main - I meant that I'm a Doctor main when I play Killer.
    Though I don't exclusively play Doctor, he is my go-to Killer. He's the first and only Killer that I have Prestiged.
    And almost all of the time, I spend bloodpoints that I gain on the very same Killer or Survivor that I earned them with in the trial, unless I need them for something else.
    So yes, I main Doctor as Killer.
    And as a Doctor main, he needs to lose his collision in Treatment Mode.
    And if not, then while charging Shock Therapy and during its cooldown. Just like that.

    I can be a main of either side and suggest buffs, nerfs, or changes to either side. It shouldn't matter whether I main Killer or Survivor - I'm only saying that I want this changed as fairness for Survivors, as a Doctor main.

  • Wolf74
    Wolf74 Member Posts: 2,959

    lol
    A "Doctor main" but not "killer main"... so you play low rank killer and come to the forum to ask for nerfs for the killer you played?
    Sounds legit.^^

    Tell me again, how do you bodyblock a survivor and use the shock on him at the same time?
    If you waste your time trapping a survivor, the rest of the team should have a basically a free escape.
    The killer is basically putting himself in a bad spot.

  • Judgement
    Judgement Member Posts: 955

    @Wolf74 said:
    lol
    A "Doctor main" but not "killer main"... so you play low rank killer and come to the forum to ask for nerfs for the killer you played?
    Sounds legit.^^

    Tell me again, how do you bodyblock a survivor and use the shock on him at the same time?
    If you waste your time trapping a survivor, the rest of the team should have a basically a free escape.
    The killer is basically putting himself in a bad spot.

    I'm not even going to argue with you - you're pretentious and you act as if rank actually matters. I'm actually hovering around Rank 5 Killer on PC and console, and Rank 12-14 for Survivor.
    Implying rank matters.
    "ur low rank git gud u scrub ur not a killer main." is basically all that I'm getting from you. You're refusing to understand what I'm actually trying to accomplish with this post, or are you one of those "survivor mains" too?
    I can act as if maining Survivor or Killer matters as well for credibility.

    You also refuse to acknowledge that I said I main Doctor WHEN I PLAY KILLER.
    Why does it concern you that I'm asking for fairness for Survivors, when it comes to my main Killer?
    It's like saying I don't deserve to make a thread about nerfing or buffing Mesa in Warframe when she's my go-to, or nerfing Berserker or Shaman because they're my mains in For Honor. They're all S-tier character in their respective games.
    By the way, Shaman does need some sort of a nerf, we can all agree there.

    And if you're going by the idea that Doctor should not lose collision in Treatment Mode, by all means make a thread asking for The Shape to have collision when he's stalking Survivors. See how much you get called a 'Killer Main' just for making that thread, like you're calling me a Survivor main for asking Doctor to lose collision in Treatment.

    But like I said - I won't argue with you anymore.

    @Peanits can you close this thread for me, considering no one wants to have a discussion without being toxic, as default in this community?

  • Wolf74
    Wolf74 Member Posts: 2,959

    Please, tell me -because you seem to try to avoid the answer- how do you shock the trapped victim for "max devious points"?
    And how does that sort of gameplay benefit the killer at all?
    The killer is on a tight time schedule and I do not see how wasting time with a bodyblocked victim should be beneficial for the killer.
    But I am sure you can explain it to me, right?

    Losing the collision box would be a HUGE nerf, because it makes juking so much easier. No chance to use any legal bodyblocking tactics, like denying windows or pallets.

    My guess, you don't want to argue with me, because … you have no arguments.

  • White_Owl
    White_Owl Member Posts: 3,786
    edited September 2018

    A Doctor main who doesn't know the shock starts 1.5-2 meters away for you, and disregards the importance of bodyblocking paths after shocking a survivor?
    Press X to doubt.

    But seriously, the situation described by you is literally impossible because if you trap a survivor you can't shock them. And loosing collision while the active use of his power... are you nuts? Imagine you shock a survivor at a pallet, they can't drop it so you go to punishment. In the mean time the survivor goes through you while you can't see him because of the killer's fov, goes on the otherside of the pallet and smacks you. Do you really think that would be a healthy change for the Doctor? Have you ever used his power in an active way instead of just to increase madness?

  • Master
    Master Member Posts: 10,200

    Surviors already run in front of doc in treatment mode to make it ridiculously hard to hit his shock cone. Remove collision and it will be completely luck determined whether you hit or not.

    But yeah why not, we need another killer that can fill the trash slot when fredy gets his rework.

  • RepliCant
    RepliCant Member Posts: 1,436
    edited September 2018

    @Wolf74 said:
    lol
    A "Doctor main" but not "killer main"... so you play low rank killer and come to the forum to ask for nerfs for the killer you played?
    Sounds legit.^^

    Tell me again, how do you bodyblock a survivor and use the shock on him at the same time?
    If you waste your time trapping a survivor, the rest of the team should have a basically a free escape.
    The killer is basically putting himself in a bad spot.

    Man, have some respect for an opinion or else you have no business commenting.

    Agreed with @Master , we're able to run right into him to avoid his Shock. If his basic attack was a one-hit down, and that situation was occurring, I'd agree with you, but he doesn't have any one-shots so in that case, no, I'm sorry but I disagree with your nerf.

    When you become experienced at the game (maybe you already are i'm not sure) you'll come to realize those small cornered spots are meant for little jukes and not to hide in at all. That's just a tip!

  • Mister_xD
    Mister_xD Member Posts: 7,669

    so in your opinion it is worse to be in Madness 3 and get a hit than to get instadowned and hooked?
    tbh, i still dont understand why they took out the Shapes colision while stalking, since that is just unrealistic and stupid (like, billy and LF can instadown you asap, so why cant Michael do the same?)

    honestly, this is nothing necessary, since its not really a problem atm. at least not for the doc only (i am not saying, that bodyblocking should be removed), since any killer can block you in a corner until you DC.

  • Peanits
    Peanits Dev Posts: 7,555

    @Judgement said:
    @Peanits can you close this thread for me, considering no one wants to have a discussion without being toxic, as default in this community?

    As you wish.

This discussion has been closed.