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Glitch regarding the "Prisoner of the Labyrinth" cosmetic loadout (PC)

MIster_Pink
MIster_Pink Member Posts: 2
edited August 2020 in Bug Reporting

I have found that there is a way to mix this seemingly unbreakable loadout with other cosmetics by accident as I was equipping the set. If I didn't equip the entire set and subsequently equipped the set by choosing one of the other individual pieces, rather than force equipping the rest of the set, upon exiting the store I would find that only the piece that I equipped would be present along with any other cosmetics that I had on prior. It does not translate into a lobby, as when you enter it fully equips the set upon entry. I am not sure if this is the case with other legendaries, since the Prisoner of the Labyrinth is the only one I own.

It isn't much but it's something I though should be brought to your attention if it hasn't been already. I personally believe that these pieces can potentially have interesting synergy with other cosmetics(If mapping issues for the pieces are not preventing it). This small little bug has shown me some cosmetic sets that I would enjoy being able to create legitimately in game. This has shown to me as well that at least the weapon slots can be interchanged from the set, and if this is something the devs would consider doing with all unbreakable loadouts(unless restricted by license), I would be glad and I'm sure the rest of the community would be happy to play with some more combinations of cosmetics for our favourite characters.


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