BPS cap
Why don't set the cap of the BPS at maybe 10.000.000, or delete the cap definitely? when u will introduce the reward of the rank, maybe someone forgot about the cap and lost Bloodpoints, so why not increase the cap or delete it?
Comments
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The cap isn’t the problem. It’s the volume earned per game that needs to change.
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The cap was added because of hackers that gave themselves infinite bloodpoints and I think was 500.000 on its release.
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The original historical reason was to handicap hackers from loading in half a billion blood points, but I think it does more than that now. It encourages players to spend their points and not insta prestige new characters on release. I don’t have an issue with it in any form. It’s hardly limiting even during Prestige. It only takes about 1.6 million to get to level fifty. Having a million point headstart is pretty much there.
To OP’s point about potential rank rewards, they’ve already addressed this. Gifts extend past the cap.
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As someone who regularly saves up to the max before prestiging, 1,000,000 BPs will typically get me to level 37-38; I'm not greedy and beeline for perks to spawn the entity as soon as possible, so others might not even get that far.
I'd understand if they're looking to stop hackers, but I really wish I could save up more BPs. Now I feel compelled to burn BPs in perks for my P3 50 people when I'm approaching the cap and I have nobody ready to prestige (i.e. nobody with sufficiently bad offerings that it makes sense to prestige them).
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Gifts extend past the cap, but i have spent some bloodpoints because i am nearing my current cap of 1.4M. However all the bloodpoints i spend now is actually lowering my cap (i.e i cant spend any points without lowering my cap.) Its as if i am spending the gifted points first thus lowering my cap. Is that working as intended?
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Yes.
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