The Solution To Survive With Friends: Kill With A Friend
killers will know which survivors are their targets by the obsession icon being around each player’s icon, the obsession icon will either be orange, to signify your targets, or green, to signify your friend’s targets.
Survivors can hear the entity’s whisper when the killer they are not being targeted by is near, to warn their teammates not to enter the area. Survivors being targeted by the same killer, can see each other’s auras at all times, but not the other two’s.
However, killers can see eachother’s auras at all times and coordinate patrol routes, scratch marks for survivors who are your coop partner’s targets will appear green, but you will not be able to see their player models. You can still hear them and see their scratch marks.
Killers this way can call out the general area of a survivor without knowing their exact location, survivors can also mislead killers by running in one direction, and using the second killer’s inability to spot them as an advantage and crouch in the other direction. Baiting a false trail.
Totems that are inactive will progressively remove the killers’ coop abilities. Orange totems will signify that they will impact your killer, while green totems will signify the other killer. Destroying these totems will one by one disable the ability for killers to see coop partner target scratch marks, and eachother’s auras. Destroying each totem will decrease the effectiveness of coop abilities for the corresponding killer, destroying all totems will remove coop abilities entirely. However, upon this occurring, survivors will lose the ability to see eachother’s auras altogether. And will now leave much more easily traced scratchmarks for their assigned killer to better follow.
What do you think fellas? Smash or pass?
Comments
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Two killers not being able to team up kinda would take the fun out of kill with friends. The whole point of 2 killers would be to do cool cheese strats on the survivors not just be like oh yah your survivors are over here have fun. I would rather have like a kill with friends where there is one killer and one survivor who is a traitor. The traitor wants to help the killer kill the other survivors and escape to boot. It would make for a pretty cool system imo. It would have to have swf disabled for the mode to work though.
Edit: I think I misread the post. You mean swf would only be able to play against two killers. My bad.
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BasementLeatherBoi said:
Two killers not being able to team up kinda would take the fun out of kill with friends. The whole point of 2 killers would be to do cool cheese strats on the survivors not just be like oh yah your survivors are over here have fun. I would rather have like a kill with friends where there is one killer and one survivor who is a traitor. The traitor wants to help the killer kill the other survivors and escape to boot. It would make for a pretty cool system imo. It would have to have swf disabled for the mode to work though.
Edit: I think I misread the post. You mean swf would only be able to play against two killers. My bad.
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I believe that DBD needs less auras, not more
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@BasementLeatherBoi said:
Two killers not being able to team up kinda would take the fun out of kill with friends. The whole point of 2 killers would be to do cool cheese strats on the survivors not just be like oh yah your survivors are over here have fun. I would rather have like a kill with friends where there is one killer and one survivor who is a traitor. The traitor wants to help the killer kill the other survivors and escape to boot. It would make for a pretty cool system imo. It would have to have swf disabled for the mode to work though.Edit: I think I misread the post. You mean swf would only be able to play against two killers. My bad.
I approve the traitor idea.
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