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Frequently crashing halfway through the match.
Fatal error: [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0005 - 'REMOVED')
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 47677812 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 47679235 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 47636811 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57746123 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57745960 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57735862 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 63308267 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 63318073 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 41633891 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57997826 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 57999139 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 43007691 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 42985233 bytes
kernel32 {0x0000000000000000} + 94164 bytes
ntdll {0x0000000000000000} + 315073 bytes
Anyone know what this is and how to fix it? I was getting it on the PTB and figured it would get fixed but it came across to the live servers with Blight.
Comments
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More information:
It isn't consistent. Sometimes I get through games without having this happen. The common threads seem to be Blight or one of the Reworked maps. I've played 4-5 Blight games and crashed out of every single one. Then tonight I've played 2 Slinger and 2 Huntress games. Only one has crashed and it was Slinger on Badham Preschool.
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Fatal error: [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0005 - 'REMOVED')
I am also experiencing this issue, ever since trying the PTB and since the Blight chapter update. Crashing occurs within a minute in a match with new graphics or killer, and takes around 5 mins to crash in a match without, and doesn't seem to have a particular trigger.
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I saw a post from someone else with this same problem. A mod replied and suggested forcing Dead by Daylight to use an earlier version of Direct X. I tried it and on Direct X 10.1 I finally have a completed game as Blight. Here's the guide for doing it that I used.
I hope it works for you and continues to work for me.
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Thank you for passing this on, I'll check it out!
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