I want to talk about Spirit
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No, I meant as in with DC penalty the only change is that Spirits will get stacks from me sadly.
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The best advice I can give for someone who's trying to figure out how to counter a killer is to go play that killer and learn their perspective. A lot of their weaknesses and strengths will become glaringly obvious, and you'll soon be going against decent survivors who already know that killer's counters.
There's already a lot of good advice above this post on how to counter Spirit. I'll just add that without good addons Spirit actually can't phase all that far. If he see her phase towards you from a great distance you can often hold W and she won't be able to catch up. Don't do this if she's nearby though, you'll just make it easy for her.
The best counter to Spirit is to stay quiet (walk if you're healthy, crouch if you're injured) and then move in unexpected ways that are hard for her to read. How do you know what's hard for her to read? Play killer and find out for yourself.
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Use spine chill so if shes standing still and it activates then you know she coming for you
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someone please give me a counter that doesn't involve plain guessing and takes skill to do
and dont say run iron will/spine chill
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Read your opponent and predict their movements; it's not guessing, it's mindgaming.
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ah yes read them, when their not moving...
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If your on a gen and hear the whoosh sound walk away
In a Chase keeping an eye on her ย lead her to any structures she can't overlook that can give you away to sneak away
Don't walk at her if she's just standing there wait a sec or 2 and walk away (away from her)
If she's phasing lead your scratch marks to a window or if your out in the open walk away go left or right double back ย be as unpredictable as possible.
If you're passing a pallet don't camp it drop it.
It's also good not to be hurt
Play her to understand how she works
Mind game the mind game
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Obviously she's moving and not standing still. She's trying to predict what you're doing and you're trying to predict what she's doing. Seems legit to me.
Killers have to make predictions about survivor movements All. The. Time. It's why you see them playing mindgames and trying to cut you off instead following directly behind you like a little lost puppy.
I guess it's only a problem when survivors have to do it too.
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@lugZas_exe you'll hear a lot of talk on these forums about taking perks into the match like you can even know it is a Spirit in advance.
I'm rank 1 survivor and rank 1 killer (i play leatherface, huntress, myers, freddy, plague, wraith, and hag).
Spirit is just so cheesy a killer and here is why: she takes away your primary way of interpreting the world, sight.
I have seen people run one way then backtrack on their own scratch marks, drop the pallet then slow crawl back across it, using vaults, and honestly it boils down to one thing: YOU ARE GUESSING.
If you guess right, congrats you are a big brain mind-gamer or something. Guess wrong, sorry it is time to go on a hook.
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The amount of people that complain about Spirit having no counter, as opposed to recognising how to actually counter her, is too damn high!
The odds are not in Spirit's favour in a mind-game. At a dropped pallet, the survivor could: fast or slow vault the pallet, run around the loop, run away altogether (in a multitude of directions). The Spirit has to guess right to get a hit...
The problem comes in you having to be able to juke her every time to survive, whereas she just needs to be right once to get the hit. But that doesn't make her OP. You just need to recognise her power and the limitations thereof.
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Spirit has no counter.
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so basically just stealth as well as burn through every rescource on the map
and all of these counters in chase dont even matter since good spirits use their power in short bursts so they get fast recovery and can use their power again 5s after a phase
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I didn't say burn through every resource, but yes stealth
And your point is what if you keep your eye on her the short bursts isn't going to matter if you take her to areas that you can use to sneak away. She really is not that hard to play against if you think for a second
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If there's so many threads about this topic, maybe that means the devs should take a look into at least one of them?
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playing spirit i stand still at downed pallet, survivor on the other side, im faking my power to see which direction he commits to, he has 4 choices
a) stay at the pallet at which point i will use my power release half way on the loop use the speed burst to zoom around the other half and smack him in the face
b) walk left i start my power go up hear his breathing and/or breathing release smack him the face
c) walk right start my power go up hear his breathing and/or footsteps release smack him in the face
d) vault into my arms and then i smack him in the face
and dont say i dont know spirit works or that i havent played spirit enough to know how to counter her
i mained spirit since her release up until right about april this year, and i still think she is one of the most annoying things ever added to this game
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stealth is so unbelievably boring for survivor, no one wants to play dbd to hide. killers should have counters that dont involve not getting found
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It is so funny how survivors want to destroy certain killers and/or add ons.
How many times is spirit been changed now?
3 times I believe?
Before the last chance people were crying, if you take away her collision while phasing, give her an actual vault animation and nerf her prayer beads that everything is good and fun to play against.
And so the devs listened once again and nerfed/changed her.
But wait that is not enough, they still can't bully her and they still fall for the same old spirit tricks.
๐ญ๐ญ๐ญ๐ญ๐ญ Nerf her more we don't want strong killers, we want to bully all the killers and have them play by our rules ๐ญ๐ญ๐ญ๐ญ๐ญ
Ffs grow up and try to think outside of the box a little (just a tiny little bit is all it needs), instead of trying to destroy killers/add ons/perks.
The devs are dumb and scared that they listen to much to those kinds of people unfortunately.
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Well I put things out there you can take it or leave it
It's your choice
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Different Killers have different counters. Stealth works better against spirit than doc for example.
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yes and stealth is boring killers should have chase counterplay, its the only thing that keeps people playing survivor long term.
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Some of us like stealth gameplay, the variety of killer and survivor types is a stregnth of this game.
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the majority of players do not enjoy stealth which is why it sucks to have killers where all you can do is hide
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I mean, I obviously don't enjoy doctor or plague, but I understand that I have to play differently against them than normal and thats kind of a cool experience.
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I'm not really a fan of going against doc or plauge either, but the variety is enjoyable in its own way.
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lol nice bait m8
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Bait?
Nowhere near mate, just stating the obvious.
Every time there is a strong killer/add on or perk, people start crying that it needs to be nerfed.
It's always been like that and will always be like that unfortunately.
And yes spirit has been changed/nerfed a couple of time now.
Don't believe than feel free to search around ๐โ๏ธ
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run back and forth in front of the pallet. This generates scratch marks that can be used to hide your scratch marks if needed. Then crouch slightly offset from the pallet to offset sounds and to increase the likely hood that she will miss if she was phasing right away. Then listen for her footsteps. Once you hear the footsteps vault the pallet.
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I mean, people cry all the time about how survivor perks, items and add-ons need to be nerfed. (Old insta-heals and BNP anyone?) I mean, there's dozens of DS threads, or threads turned into DS threads, because of it.
Sure, Spirit has received nerfs, but she's also received buffs since her release. (Such as a power recharge reduction and noise changes in 2018, or her more recent lunge change.) And her nerfs really aren't bad. (Her losing her hitbox just means she can't mindlessly zoom into survivors and feel for them like she used to at loops, causing her to require more skill for what she does, which she didn't have before. Prayerbeads nerf was needed. The fact that you could get grabbed off of any gens without anyway to foretell it coming besides running a perk was crappy. Now, you can still do the same thing if the survivor gets cocky- and you can scare other survivors just by using your power normally. And did she really not need to have a window vault when every other killer in the game has one, especially when she could already mind game people by standing still?)
I'll admit she has had more nerfs then buffs, but I don't think that means it's bad, or one-sided. Spirit is still really fun and rewarding to play, and she still does great at what she was built to do- shut down 1v1s. She still has great add-ons (which is more then what some killers, like Demo, can say), and her power is amazing.
People call for nerfs to both killer and survivor perks all the time. And nerfs and changes do happen to both, just like how buffs happen to both. It's not a one-way street- if it was, we'd still have infinites, old Balanced Landing, regaining exhaustion while you're running, and an absolute myriad of safe pallets.)
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I don't see how that counters my point at all. My point was literally that this could have been put in one of the existing 15 billion Spirit threads.
I mean...yeah, not sure where your head was at, there.
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I was watching some of the tournament players from DBD. They have videos where they play 1 vs 1 and they run Spirits for minutes. That's plenty of time for survivors to do gens, do totems and escape. She can be evaded for more than long enough by good players.
Theoretically Nurse has even less counters since she isn't hindered by pallets or walls like Spirit but still people can juke her to keep her going.
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Tbh i dont see the difference between necroing an old thread or making a new one. Plus it lets people new on the fourms have a chance to talk about this.
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2 words iron will
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Yey but whe you try to read you are guessing
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I feel like some people forget that reading doesn't always mean the character itself. It can also mean learning the behaviors (pun intended) of the person behind the screen.
Remember that.
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The spirit isnt predicting at all if they watch you then phase they access re actually reacting but he say they are "predicting" when they have all the info.
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They gave her one nerf that didnt do much. Nobody wants to "bully" killers stop using that for an argument survivors want killers we can counter in chase throughout skill not guessing. Let me remind you the chase is the most fun thing take that away and now you lose survivors holding m1 is in no way fun.
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stop diminishing this argument to the good old "you cant bully the killer" survivors are ok with having strong killers but survivor want to use skill and experience to feel that they are either outplaying the killer or the killer played well and was able to down them, thats something you cant have with killers like spirit and slinger because its just blind guesses
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What what what? Crouching mutes you? ๐ณ๐ณ๐ณ
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Ok, just a friendly reminder that spirit can see the grass moving
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Unfortunately that is what 99% of all the arguments are about.
If a killer is strong and you actually have to work for it in a chase, people start crying the killer is broken.
Guessing is a part of mindgaming, something you do all the time with every other killer.
So saying a killer doesn't have a counter is just plain bs.
There are so many ways explained how to counter her, but the only response on these counters are : that is no counter, you're only guessing.
Nah you only ay against bad spirits.
And more of these dumb simple responses without backing it up with anything.
And yes I also love chases on both sides, but trust me survivors won't leave as long as there are easy killers.
About the nerfs, I just gave examples on what all the previous crying about her was and why people wanted her nerfed.
It would be all good if the devs made those changes but the crying about her being to op, to strong or give it a name, continues as heavily as before.
So I see that as crying and nothing more, only because the survivors have to work for it for once.
See what I explained above here.
You got outplayed by a spirit?
That's on you making a mistake to many.
You outplayed the spirit?
That's on her making a mistake to many.
I'm not diminishing anything here, I just state the obvious.
It was about the nurse being to strong, then it was about spirit to strong.
Now it is also crying about ph and ds being to strong.
People just want to be in full control of those so called sreong killers.
These days a lot of people are way to lazy to actually try and learn to see what works and what doesn't, instead they love to cry about things being to op and want it to get nerfed asap.
And before anyone love to call me a killer main, sorry but that won't work as I play both sides about equally.
Yes I win from ph, ds, spirits and nurse as well as that I lose from them.
And when I do lose from them without being camped or tunnelled, than they were just better at reading me than I was at reading them.
That's the way it is and just move on to the next match and try to improve.
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So do survivors when spirit is moving ๐
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so what is spirits counter then give me an example of a way you could outplay me as spirit that doesnt involve a guess,
and this is still irrelevant because god spirits use their power in short bursts so even if you do throw them off once they get their power in 5s and do it again
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Sorry mate, I'm not going over this again.
I gave plenty examples as did others in this treath, so if you want them then I suggest you look back a few pages ๐โ๏ธ
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stealth and 5050s arent counterplay
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5050s?
Sorry never heard of that, but seeing this reaction shows me that you clearly didn't bother to actually look a little at what has been told beside stealth.
I've given plenty of things you can do as did others.
But seeing that this is becoming an endless circle, this will be my last reply here.
Because there is being asked how to play against her, yet nobody cares at the replies of the ways that works for them. ๐โ๏ธ
Btw all "God" killers will get the better of you.
It doesn't matter at that point what killer it is, if that person only plays that particular killer and plays him/her at a god level, than yeah you can try whatever you want but you still die
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do i have to go through the entire thread and say why each individual counter wont work?
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Im gonna go through this thread and explain why these counters are not gonna work against a good spirit
- Crouching with iron will against stridor does mute your injured sounds but not your breathing good spirit is gonna fake her power see which direction you commit to start power head that direction and is gonna be able to use that info to triangulate your position based on breathing and/or footsteps
- You have to be very close to her to hear her footsteps which means she can also hear yours
- The comment made by awakey was too vague i cant really say anything on that one
- Playing a specific survivor because their injured sounds are quieter isnt counterplay, you shouldn't be forced to play a specific character on the off chance you get a spirit
- Running iron will isnt a counter, good spirits can find you using footsteps and breathing, light weight wont work you can activate your phase before scratch marks dissapear anyway, blinding at a pallet to see if shes faking is dumb because you cant always have a flashlight, plus if she isnt faking it your standing in one spot giving her a free hit
- You shouldn't be forced to use 3 perks just in case you verse a spirit
- Walking in intervals wont work as she will hear your footsteps and/or breathing
- Running back on your scratch marks wont work for the same reason above
- Dropping a pallet reversed wont work you can end power halfway on the loop quickly double back or run around normally
- Dropping a pallet and slow vaulting it wont work because you can actually hear when the survivor begins the vault if you pay enough attention
- Doing this on windows is not counterplay its a coin toss
- Genrushing is nor interactive or fun for either side
- Using spine chill is not a counter because if you wait looking at your perk icon she is likely already behind you
- Hearing the whoosh sound only happens outside of terror radius so if you hear it and walk away your not countering the spirit your hiding
- A good spirit will not use her power to come after you while in the open unless you hold W
- Pre dropping pallets creates large deadzones which ######### over your team
the rest of the posts on this thread are either copy pastes of one another or responses to other posts here you go
i need to go to bed
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stealth and gen rushing do work you just say its boring, which ill agree but don't say she has no counters when she does. Just because its boring doesn't mean they don't exist
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Crouching is like having tier one iron will that stacks with iron will. That means that crouching with iron will you are silent, even with stridor.
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(it wouldn't have been necroing an old thread - at the time the comment was made, there were several on page 1, which is why you shouldn't retroactively reply to things, it makes you look silly)
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