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Rework the repair System (Charged Based).

xerav
xerav Member Posts: 392
edited September 2020 in Feedback and Suggestions

By now it should be obvious that you cant solve Core Gameplay Problems with Perks (cuz new Survivors dont have access to em).

And we all know Rank 15-20 Games take too long resulting in lots of Camping while Rank 1 Games end too fast.

Short Version:

Make Camping/Tunneling less attractive by granting a repair buff to the other Survivors while also debuffing a unhooked survivor and also nerfing holding M1 through the entire game without interacting with the map and ending games in 4min.

Long Version:

What if the ability of Survivor to repair Gens is based on Charge System (repairing a Gen consumes charges per second and depending on how much charges you have your repair speed is slower / faster).

Healing other Survivors doing Totems etc will reward you with a lot of Charges you can use to repair a Gen faster (reward those who do something not just hold M1 the second a game starts).

Rescuing a Survivor from a hook will do 2 Things: The unhooked Survivor loses all his Charges so his repair speed is slow (thus makes him less attractive to tunnel). The Survivor who unhooked gets max Charges and his repair Speed is very fast (the Killer has to go for that survivor cuz he will be able to do gens super fast).

If a Killer "camps" at a Hook too long the Hook Aura will change Colour to lets say blue. Survivor gettin near that hook will be granted max Charges to do gens faster.

Comments

  • Avarice10
    Avarice10 Member Posts: 482

    Can we please stop nerfing gens making them even more boring for survivors?

    Everytime the Devs nerf gens the killers want them nerfed even further. You now have lots of perks that can slow gens down, use them,.