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server-side hit detection v2 verdict is....
congratulations, guys!! (no sarcasm!)
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Yeah definitely. I played like 10 games a few hours ago and there was only 1 match with weird hits, the rest seemed really good.
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Is this some PTB change? Is better hit detection coming to live version?
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It is still live for next 3 hours. I didn't played yesterday unfortunately. I really need to test it.
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THIS
I played for around 6-7 hours, both as killer and survivor. Everything, both hit or miss, felt a lot better.
However, I had a match with a VPN killer, the server side hit validation definitely felt better, but I did still get one weird hit. You know what though? I'll gladly take one questionable hit rather than 28 BS hits, any day.
Devs, SET THIS LIVE FOR GOOD :)
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Thanks for the feedback on this, it has been deactivated for now (this was our Beta test), there'll be more information coming on it in the future.
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