The Freddy buffs I want, and why.

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Comments

  • Ihatelife
    Ihatelife Member Posts: 5,069
    edited September 2018

    1.It should be even shorter but ok.
    2. YES
    3. YES
    4. YES.

    1. Maybe...
    2. Nope
    3. YES.
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    MegMain98 said:

    @No_Mither_No_Problem said:

    @MegMain98 said:

    @No_Mither_No_Problem said:

    @Vietfox said:
    1 - ok
    2 - ok
    3 - ok
    4 - hell no, freddy isnt suposed to interact with survivors while in the dream world, a part from M2.

    1 - no. In Freddy's movies people could wake up by hurting themselves.
    2 - no, it's an endgame perk.
    3 - no. Run the addons, that's what they are for.

    4-So he’s just not allowed to punish Survivors for making stupid plays because hurr hurr no dream world?

    1-This point isn’t worth giving a ######### about but I’ll debunk it anyway: In Freddy’s DBD backstory it directly states the Entity altered Freddy’s powers. Ergo the extent of his abilities in Nightmare on Elm Street canon is irrelevant.
    2-It’s a ridiculously overpowered and crutch endgame Perk that is even more overpowered and crutch on Freddy. Add to that his endgame is one of the worst Killer endgames out there, and Adrenaline is one of the more extreme Freddy counters.
    3-Please get out of rank 21. “Uhhhhh the addons are there for that!” They NEED to reduce skill check chances. I shouldn’t have to waste addon slots just to reduce the odds of a Survivor rendering themselves invulnerable to me until I find them again. The Pig has addons that she would greatly benefit from if they were baseline, but “that’s what they’re there for” so I guess she’s fine right? Doesn’t need ANY tweaking whatsoever!

    @No_Mither_No_Problem said:

    @Vietfox said:
    1 - ok
    2 - ok
    3 - ok
    4 - hell no, freddy isnt suposed to interact with survivors while in the dream world, a part from M2.

    1 - no. In Freddy's movies people could wake up by hurting themselves.
    2 - no, it's an endgame perk.
    3 - no. Run the addons, that's what they are for.

    4-So he’s just not allowed to punish Survivors for making stupid plays because hurr hurr no dream world?

    1-This point isn’t worth giving a ######### about but I’ll debunk it anyway: In Freddy’s DBD backstory it directly states the Entity altered Freddy’s powers. Ergo the extent of his abilities in Nightmare on Elm Street canon is irrelevant.
    2-It’s a ridiculously overpowered and crutch endgame Perk that is even more overpowered and crutch on Freddy. Add to that his endgame is one of the worst Killer endgames out there, and Adrenaline is one of the more extreme Freddy counters.
    3-Please get out of rank 21. “Uhhhhh the addons are there for that!” They NEED to reduce skill check chances. I shouldn’t have to waste addon slots just to reduce the odds of a Survivor rendering themselves invulnerable to me until I find them again. The Pig has addons that she would greatly benefit from if they were baseline, but “that’s what they’re there for” so I guess she’s fine right? Doesn’t need ANY tweaking whatsoever!

    Adrenaline is not a crutch seeing how it is a one time use endgame perk. If we wanna talk crutches then you gotta bring up NOED. Even though it can be destroyed or voided, it is RARELY voided since survivors will probably not get every dull totem. Don’t start talking about crutch end game perks when NOED is sitting pretty as the #1 killer crutch perk. Even if perks are crutches who really cares? They are perks and perfectly able to be used.

    I already has this chat and I’m not having it again.

    You’re the one who brought up that it was a crutch perk when most Freddy players will run the #1 killer crutch perk 🤷🏼‍♂️> @No_Mither_No_Problem said:

    @MegMain98 said:

    @No_Mither_No_Problem said:

    @MegMain98 said:

    @No_Mither_No_Problem said:

    @Vietfox said:
    1 - ok
    2 - ok
    3 - ok
    4 - hell no, freddy isnt suposed to interact with survivors while in the dream world, a part from M2.

    1 - no. In Freddy's movies people could wake up by hurting themselves.
    2 - no, it's an endgame perk.
    3 - no. Run the addons, that's what they are for.

    4-So he’s just not allowed to punish Survivors for making stupid plays because hurr hurr no dream world?

    1-This point isn’t worth giving a ######### about but I’ll debunk it anyway: In Freddy’s DBD backstory it directly states the Entity altered Freddy’s powers. Ergo the extent of his abilities in Nightmare on Elm Street canon is irrelevant.
    2-It’s a ridiculously overpowered and crutch endgame Perk that is even more overpowered and crutch on Freddy. Add to that his endgame is one of the worst Killer endgames out there, and Adrenaline is one of the more extreme Freddy counters.
    3-Please get out of rank 21. “Uhhhhh the addons are there for that!” They NEED to reduce skill check chances. I shouldn’t have to waste addon slots just to reduce the odds of a Survivor rendering themselves invulnerable to me until I find them again. The Pig has addons that she would greatly benefit from if they were baseline, but “that’s what they’re there for” so I guess she’s fine right? Doesn’t need ANY tweaking whatsoever!

    @No_Mither_No_Problem said:

    @Vietfox said:
    1 - ok
    2 - ok
    3 - ok
    4 - hell no, freddy isnt suposed to interact with survivors while in the dream world, a part from M2.

    1 - no. In Freddy's movies people could wake up by hurting themselves.
    2 - no, it's an endgame perk.
    3 - no. Run the addons, that's what they are for.

    4-So he’s just not allowed to punish Survivors for making stupid plays because hurr hurr no dream world?

    1-This point isn’t worth giving a ######### about but I’ll debunk it anyway: In Freddy’s DBD backstory it directly states the Entity altered Freddy’s powers. Ergo the extent of his abilities in Nightmare on Elm Street canon is irrelevant.
    2-It’s a ridiculously overpowered and crutch endgame Perk that is even more overpowered and crutch on Freddy. Add to that his endgame is one of the worst Killer endgames out there, and Adrenaline is one of the more extreme Freddy counters.
    3-Please get out of rank 21. “Uhhhhh the addons are there for that!” They NEED to reduce skill check chances. I shouldn’t have to waste addon slots just to reduce the odds of a Survivor rendering themselves invulnerable to me until I find them again. The Pig has addons that she would greatly benefit from if they were baseline, but “that’s what they’re there for” so I guess she’s fine right? Doesn’t need ANY tweaking whatsoever!

    Adrenaline is not a crutch seeing how it is a one time use endgame perk. If we wanna talk crutches then you gotta bring up NOED. Even though it can be destroyed or voided, it is RARELY voided since survivors will probably not get every dull totem. Don’t start talking about crutch end game perks when NOED is sitting pretty as the #1 killer crutch perk. Even if perks are crutches who really cares? They are perks and perfectly able to be used.

    I already has this chat and I’m not having it again.

    You’re the one who brought up that it was a crutch perk when most Freddy players will run the #1 killer crutch perk 🤷🏼‍♂️

    Actually, I don’t want to know. The whole “Killer crutches exist therefore Survivor crutches that are far less counterable, far more effective, and exist in far greater abundance don’t need to be looked at” argument is preposterous.

    Both sides have crutch perks need I remind you. It is an asymmetrical game and the “weaker side” is going to have more crutches than the “stronger side” regardless of what you think.

    I never said certain perks don’t need to be looked at but killer mains have whined and complained about every perk and they just nerfed exhaustion perks? What OTHER crutch perks are there besides Decisive Strike because Adrenaline is not a crutch perk since it can easily be counteracted with NOED.

    Not countered by noed but adrenaline isn't op. Freddy just needs some qol changes not rework. No, not pulling people of gens who aren't asleep. Freddy isn't supposed to be fun to play against, the devs should know killers that kill stealth and hinder progress are never fun to face like the doc for many survivors despite being not that strong. Making freddy fun is probably gonna get him worse than he is now.

    Make dream transition 5 seconds
    Eliminate selfcare skillchecks in dream world
    Take away the negative from red paintbrush
    Survivors Can't do channeling actions during dream transition unless it's a save like the doc's madness
    Make channeling actions 100% slower instead of just 50%
    Done. 

  • Wolf74
    Wolf74 Member Posts: 2,959

    Most needed Freddy "buffs".
    I put buff in "..." , because I think these are things that should have been that way from the get go.
    1. The ability to pick up downed survivor while they get healed (from awake survivor).
    2. Exclude awake survivor from hitdetection. No more shielding from awake survivor.
    3. His dream pull should be an interrupt and negate the ability to resume any action for a short amount of time and even after that time expired the transition should already sport a 25% actionspeed debuff.
    4. Overall the chance to trigger skillchecks in the dreamworld should be reduced. And Self Care skillchecks should be even more rare, because even in dire need the human psyche is reluctant to self injury.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Wolf74 said:

    Most needed Freddy "buffs".
    I put buff in "..." , because I think these are things that should have been that way from the get go.
    1. The ability to pick up downed survivor while they get healed (from awake survivor).
    2. Exclude awake survivor from hitdetection. No more shielding from awake survivor.
    3. His dream pull should be an interrupt and negate the ability to resume any action for a short amount of time and even after that time expired the transition should already sport a 25% actionspeed debuff.
    4. Overall the chance to trigger skillchecks in the dreamworld should be reduced. And Self Care skillchecks should be even more rare, because even in dire need the human psyche is reluctant to self injury.

    Skill check is about not messing up, and when stitching yourself up yeh there is prob gonna be an a mess up in realife. If sleepy or asleep skill check chance could go up as people aren't alert when tired. Maybe not waking up from a selfcare skill check instead, no killer picks up survivors being healed because one loading action cancels another, like someone can't rescue when someone else is in the middle of the animation of getting pulled off from a failed hook save. Negating any action is much, maybe make it more like madness where you can hook save but do no other channeling action.
  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    @No_Mither_No_Problem said:

    @willcenx said:
    Freddy is already broken and very boring to play against. His WH-ability and invisibility are pretty annoying. These buffs would make him even more braindead for survivors and I'm 100% sure if devs will apply them to him you will get at least 1 dc almost every game. The only way is to completely rework his abilities (devs are already working on it btw).

    Freddy is literally the fourth worst Killer but ok.

    correction IS the worst killer

  • No_Mither_No_Problem
    No_Mither_No_Problem Member Posts: 1,476

    @alivebydeadight said:

    @No_Mither_No_Problem said:

    @willcenx said:
    Freddy is already broken and very boring to play against. His WH-ability and invisibility are pretty annoying. These buffs would make him even more braindead for survivors and I'm 100% sure if devs will apply them to him you will get at least 1 dc almost every game. The only way is to completely rework his abilities (devs are already working on it btw).

    Freddy is literally the fourth worst Killer but ok.

    correction IS the worst killer

    Nah Trapper and Spirit are way worse, LF is debatably worse.

  • alivebydeadight
    alivebydeadight Member Posts: 1,559
    edited September 2018

    @No_Mither_No_Problem said:

    @alivebydeadight said:

    @No_Mither_No_Problem said:

    @willcenx said:
    Freddy is already broken and very boring to play against. His WH-ability and invisibility are pretty annoying. These buffs would make him even more braindead for survivors and I'm 100% sure if devs will apply them to him you will get at least 1 dc almost every game. The only way is to completely rework his abilities (devs are already working on it btw).

    Freddy is literally the fourth worst Killer but ok.

    correction IS the worst killer

    Nah Trapper and Spirit are way worse, LF is debatably worse.

    Ok you are "different", trapper is mid tier and decently powerful, while spirit is made for mind games making her, well, also mid tier because you can play her like a brute or mind f*ck survivors, now, what exactly can Kruger do in a chase, nothing, he cant do ANYTHING in chase but injure survivors that are asleep and running murky reagent is his weakness, and hexes are unusable on him because survivors can destroy them without any danger near, also leather face is a chainsaw killer with the ability to hit several survivors at once and 1 hit them with the chainsaw, showing power, most leather face killers will just use insidious in the basement anyways

  • RabidWabbitz
    RabidWabbitz Member Posts: 93

    @Zanfer said:

    @RabidWabbitz said:
    Power Re-work---The problem with Freddy is that his power allows him to hit Survs, no one else needs this power because it's stupid so to fix it we just change the concept a little bit. So with every Surv in the Dream World his power grows, so far we came up with this, Once two Survs are put into the Dreamworld at the same time Freddy crosses over in the real world to hunt Survs like any other killer but is sent back to the Dreamworld once both Survs are woken up. This makes falling asleep scary and something no one wants. Also this puts some strategy into Freddy as well, he wouldn't want those two Survs on the hook because it cause them to wake up and weaken him. Yes this still makes his power only useful to hit people but now it's a lot more cooler.Just judging by this it would make sense for something else to happen if you manage to get all 4 into the Dreamworld at the same time but I can't think of anything other than Exposing them all until they can wake up.

    Second we thought that once you are put to sleep Survs should become Exhausted because that makes sense, normally people don't feel energized when they're asleep. Also we think that he should not have a terror radius for Survs when they are awake, it's Lore friendly with the character, it makes sense because he is in another dimension like the Wraith when he's invisible, and once you're falling asleep the Heartbeat can be the song, or just keep the Heartbeat it really doesn't matter.

    Add-ons---Nomad came up with these really cool irridescent add-ons, they're workling titles.

    Soiled Panties---All Survs start in the Dreamworld
    Pristine Boxers---All or 4 Generators are only in the Dreamworld. I like the idea of 4 of them because you can do the first 3 in the real world but to get the last 2 to get out you need to fall asleep, you need to enter the domain of the killer in order to escape. A debuff for this could be his natural aura reading ability being disabled but Perks that allow it can still be used, etc

    The Dreamworld---I personally don't like the look of the Dreamworld, it's too dark, I literally had to up the birhgtness of my TV in order to play him. Also Freddy's world is centered around fire and gore so maybe things like that should only appear in the Dreamworld and kind of like making it an actual seperate world. This next part would require work but it would be cool, maybe add things in the Dreamworld that are only in there Dreamworld, like stairways or walls, an easier form would be have two randomized maps just sit on each other but one is for Survs and one is for Freddy until he switches into reality of course.

    Anyway if you guys like these ideas please get this out there for the Devs because I know one of them wanted to make him more powerful but couldn't think of anything at the time. Nomad and I thought about these for a while and hopefully the Devs see this or you guys can come up with something cooler.

    1. Your first part doesn't change the style of how freddy plays already. All you did was flip it on it's head which doesn't change anything. Also what if they other survivor wakes up while chasing a survivor that was not in dream state. It would cause a constant loop of not being able to hit the survivor in the real world because you would be pulled back into the dream world. Nice try, but we need another idea here..
    2. The exhaustion makes sense, but does this make going against freddy more fun for both sides like the devs actually want to do with him?
    3. I do admit the addons are cool and I can't wait to see if they actually do change them in the future.
    4. The devs already addressed that they would make the dream world brighter for both sides.

    I agree I just believe it may be a good start is all. of course it needs way more. I was just paraphrasing from someone else to start with. I just said they were interesting ideas.

  • Zanfer
    Zanfer Member Posts: 647

    @RabidWabbitz said:

    @Zanfer said:

    @RabidWabbitz said:
    Power Re-work---The problem with Freddy is that his power allows him to hit Survs, no one else needs this power because it's stupid so to fix it we just change the concept a little bit. So with every Surv in the Dream World his power grows, so far we came up with this, Once two Survs are put into the Dreamworld at the same time Freddy crosses over in the real world to hunt Survs like any other killer but is sent back to the Dreamworld once both Survs are woken up. This makes falling asleep scary and something no one wants. Also this puts some strategy into Freddy as well, he wouldn't want those two Survs on the hook because it cause them to wake up and weaken him. Yes this still makes his power only useful to hit people but now it's a lot more cooler.Just judging by this it would make sense for something else to happen if you manage to get all 4 into the Dreamworld at the same time but I can't think of anything other than Exposing them all until they can wake up.

    Second we thought that once you are put to sleep Survs should become Exhausted because that makes sense, normally people don't feel energized when they're asleep. Also we think that he should not have a terror radius for Survs when they are awake, it's Lore friendly with the character, it makes sense because he is in another dimension like the Wraith when he's invisible, and once you're falling asleep the Heartbeat can be the song, or just keep the Heartbeat it really doesn't matter.

    Add-ons---Nomad came up with these really cool irridescent add-ons, they're workling titles.

    Soiled Panties---All Survs start in the Dreamworld
    Pristine Boxers---All or 4 Generators are only in the Dreamworld. I like the idea of 4 of them because you can do the first 3 in the real world but to get the last 2 to get out you need to fall asleep, you need to enter the domain of the killer in order to escape. A debuff for this could be his natural aura reading ability being disabled but Perks that allow it can still be used, etc

    The Dreamworld---I personally don't like the look of the Dreamworld, it's too dark, I literally had to up the birhgtness of my TV in order to play him. Also Freddy's world is centered around fire and gore so maybe things like that should only appear in the Dreamworld and kind of like making it an actual seperate world. This next part would require work but it would be cool, maybe add things in the Dreamworld that are only in there Dreamworld, like stairways or walls, an easier form would be have two randomized maps just sit on each other but one is for Survs and one is for Freddy until he switches into reality of course.

    Anyway if you guys like these ideas please get this out there for the Devs because I know one of them wanted to make him more powerful but couldn't think of anything at the time. Nomad and I thought about these for a while and hopefully the Devs see this or you guys can come up with something cooler.

    1. Your first part doesn't change the style of how freddy plays already. All you did was flip it on it's head which doesn't change anything. Also what if they other survivor wakes up while chasing a survivor that was not in dream state. It would cause a constant loop of not being able to hit the survivor in the real world because you would be pulled back into the dream world. Nice try, but we need another idea here..
    2. The exhaustion makes sense, but does this make going against freddy more fun for both sides like the devs actually want to do with him?
    3. I do admit the addons are cool and I can't wait to see if they actually do change them in the future.
    4. The devs already addressed that they would make the dream world brighter for both sides.

    I agree I just believe it may be a good start is all. of course it needs way more. I was just paraphrasing from someone else to start with. I just said they were interesting ideas.

    Not saying you did anything wrong, but I like how people are thinking of ideas..

  • No_Mither_No_Problem
    No_Mither_No_Problem Member Posts: 1,476
    edited September 2018

    @No_Mither_No_Problem said:

    @alivebydeadight said:

    @No_Mither_No_Problem said:

    @willcenx said:
    Freddy is already broken and very boring to play against. His WH-ability and invisibility are pretty annoying. These buffs would make him even more braindead for survivors and I'm 100% sure if devs will apply them to him you will get at least 1 dc almost every game. The only way is to completely rework his abilities (devs are already working on it btw).

    Freddy is literally the fourth worst Killer but ok.

    correction IS the worst killer

    Nah Trapper and Spirit are way worse, LF is debatably worse.

    Ok you are "different", trapper is mid tier and decently powerful, while spirit is made for mind games making her, well, also mid tier because you can play her like a brute or mind f*ck survivors, now, what exactly can Kruger do in a chase, nothing, he cant do ANYTHING in chase but injure survivors that are asleep and running murky reagent is his weakness, and hexes are unusable on him because survivors can destroy them without any danger near, also leather face is a chainsaw killer with the ability to hit several survivors at once and 1 hit them with the chainsaw, showing power, most leather face killers will just use insidious in the basement anyways

    The Trapper is a regular M1 Killer except for the fact that his power is not only destructible, but can often straight-up hinder him instead of actually helping him.

    The Spirit’s one mindgame of pretending to phasewalk is simply countered by listening for the sound it makes. Outside of that, she’s a Hag without her traps.

    They are both absolutely terrible.
  • DeathGripp
    DeathGripp Member Posts: 6

    freddy really only needs for survs to have a much harder time to wake up. take away healing and self care wake up on failed skill checks. only gens and survs that are awake can snap you out of the dream state. this would be excellent for Freddy. 1. because it make it harder for them to wake up. 2. if they are all asleep it forces them to regress gens.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @DeathGripp said:
    freddy really only needs for survs to have a much harder time to wake up. take away healing and self care wake up on failed skill checks. only gens and survs that are awake can snap you out of the dream state. this would be excellent for Freddy. 1. because it make it harder for them to wake up. 2. if they are all asleep it forces them to regress gens.

    Have you read my post?
    You think it is ok, to block Freddy from picking up victims and awake bodyshielding sleeping targets??

  • DeathGripp
    DeathGripp Member Posts: 6

    @Wolf74 said:

    @DeathGripp said:
    freddy really only needs for survs to have a much harder time to wake up. take away healing and self care wake up on failed skill checks. only gens and survs that are awake can snap you out of the dream state. this would be excellent for Freddy. 1. because it make it harder for them to wake up. 2. if they are all asleep it forces them to regress gens.

    Have you read my post?
    You think it is ok, to block Freddy from picking up victims and awake bodyshielding sleeping targets??

    iv never had a problem with those things. iv had people try things like that but its never gottn them to far with me.. yes though. iv its a problem then it needs to be fixed.

  • DeathGripp
    DeathGripp Member Posts: 6

    @DeathGripp said:

    @Wolf74 said:

    @DeathGripp said:
    freddy really only needs for survs to have a much harder time to wake up. take away healing and self care wake up on failed skill checks. only gens and survs that are awake can snap you out of the dream state. this would be excellent for Freddy. 1. because it make it harder for them to wake up. 2. if they are all asleep it forces them to regress gens.

    Have you read my post?
    You think it is ok, to block Freddy from picking up victims and awake bodyshielding sleeping targets??

    iv never had a problem with those things. iv had people try things like that but its never gottn them to far with me.. yes though. iv its a problem then it needs to be fixed.

    I'd also like to say that freddy truly is a tier 1 killer . he is just really hard to learn to use. like the Nurse.