Want some tips newbies? survivor/killer
I have 1500+ hours on this game on both sides and love this game very much, even if it sucks sometimes. I will do my best to give you tips on how to play a certain killer and survivor.
Ask me questions like "How do I pressure survivors off generators?" or "How do I loop properly?" and I will get back to you when I can.
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I am no noob but there is a thing that confuses me. A few day's ago i played against a Bubba. While he was hunting me i jumped throu a window. I was already on the other side of it and theoretically far out of reach. He got me while the last frames of the vault animation played out and i already stood on the other side. When i got down i was basically in the middle of the room. The shot looked absolutely impossible. I have noticed similar things on other killers. Hag for example is great on hitting survivors late and from weird angles throu their vaulting animation.
When i play killer however, when i try to hit the survivor throu the window, unless it's a straight shot or i am cery close, i almost always hit the window frame. While other killers seem to get these shots, i can not figure out how. I run around the wall -Survivor starts vaulting -I go into launch attack while turning towards the window and hit the window frame or miss. Is there a trick to get these shots right? Like a specific hitbox window i need to hit?
No video footage, but i guess you know what i mean. Im getting kinda annoyed by this pling sound everytime i play Doc. In loops im pretty good at hitting survivors on the last frame while he has already dropped the pallet. Not so on windows.
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I'm like a month in and I hope you are ready for the gauntlet my friend
Let's start with those two, generator pressure and loops. I keep hearing about loops and wish to know of them, please and thank you!
Three questions of my own:
1) What do you do now you wish you had done differently when starting?
2) In a similar vein, something you wish someone had told you when you started?
3) For the love of Glob how the bad word do I not IMMEDIATELY get slugged in a Chase, I think I may just be overthinking it (lots of zigging and zagging to no avail and a knife in the back)
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Recommendations for breaking loop as killer?
I play Doctor but loops are just stupid for him. I don't mind pallets since I can break them and set up illusions with madness but the circling just waste time. Is there a better way to break the loop or should i just leave and hunt a different survivor?
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My advice for any "new" survivor is to quite literally hold shift (run) everywhere (Unless you really need to stealth). It will suck at first because the killer finds you easily and you will die a lot. But you will learn how to run the killer much much quicker (I would say in around 50 hours). Also watch a looping video and put it into practice.
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@Yords :
Me:
This is so newbie-friendly, can I upvote you twice or something? You're amazing, thank you so much. Here, take these land shrimp, you deserve 'em.
Okay, to the nitty gritty:
1) I'm pretty good at pressure! I'm WAY better Killer than Survivor, working with a team makes me nervous (the social anxiety is real, ehe~). Hag is my easy mode, and she eats generators alive. Pyramid Head is my fandom fave and between trapping gennies and Trail of Torment, I get plenty of setback emblems and the occasional Judgement Day, which is always fun. I'm becoming very proficient in Pig, but I worry I might be...possibly too good, honestly? I don't know etiquette on which Killers are OP (besides Ghostface (*Ghostface*)), I know she's invisible, and I don't want to...going way sideways here, but I don't want to show up with a Mewtwo to a Magikarp fight, you know? I ran Freddy once, perkless, and my God, the man is canon hard to fox, it's a beautiful thing as horror but as a haunt-host it's not super fair...should I look up a tier list or something?
2) I figured it was specific pathing but these videosssssss you are a saint and a scholar, friend name of Yords ;O; This should help with (sorry to break order)--
3*) Okay, so not literally every chase, but it might as well be |,D I have yet to stun a single Killer with a pallet drop. I did manage to almost assassinate a Bill by dropping one between me, him, and Ghostface when a chase converged, but the Killer was good enough to take my sheepishly following them to the hook as "please God let me live that down and do me instead". My chase game is, like, mad low, dude. I clutch no pearls, it's cool, I gotta learn this stuff~
(oh God Bill I am still so sorry you came back for me too)1*) Very noted! I absolutely go for the complete freeze in the locker when the Radius is up, although it's a lot more viable a strategy with Heather--she can really keep an eye on absolutely everyone from a distance, I'm loving that. I definitely need to get my exit plan sorted, though. I can't resist running for the hook if no one's going for it, and then it's auto-slug 70% of the time because I try to break away and can't. I'm gonna learn these loops with the fervor that I refused to learn math with (ง •̀_•́)ง
2*) Hahahaaaaah, true story, I first played (by the Steam free weekend mark) in...2018, but after two matches someone said "Are you trying to be bad at the game on purpose" and I melted into the earth, stared wistfully from a difference, only picked it up when my old L4D/2 buddy rec'd it last month. It wasn't even a sick burn, it was quite possibly an honest question, because *I chose Huntress to start with*. I...am feeling much more confident now,, Hag pays the BILLS. The worst I've gotten this go-round are ragequits and (if I may quote) "camping noob pig ur beard smells like cheese". I have no beard, nor cheese, but they had a point about my proximity to the hooks. Also I was in fact the Pig. Considering I was driven away from L4D2 in the 00's by getting openly sexually harassed on mic by every Bob, Bill, and Bundy that crossed my path, I'll take Dead By Daylight any and EVERY day <3
3*) (as covered above, videos queued up as we speak)
God, I cannot thank you enough, seriously. I don't wanna backseat-mod, but this is sticky-worthy stuff--it's super accessible, easy to understand written instructions on the most basic level. I'M VERY EXCITED FOR THIS.
You are fabulous, thank you so much!
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You can also spend them on cosmetics (don't, it is not worth it). What you want to spend them on is killer, survivor, and the shrine of secrets. Only spend shards in the shrine of secrets if you want perks (that are good) that are dlc such as Decisive strike or BBQ and chili. For unlocking survivors and killers though, I would say you spend them to unlock a killer rather than a survivor since a killer is much more unique but you can spend them on whatever you like. If you have everyone for survivors, killers, and the perks you want you can use the shards to buy perks you already have in the shrine to get 150k BP per perk already owned. It costs 9000 shards for a survivor or killer and up to 2700 shards I believe for certain perks in the shrine.
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It used to be worse, and yes I know all too well of this. If the survivor vaults the window and moves slightly further than where they vaulted, they can't get hit. There kind of is a trick, and it is to aim a little upwards of the window so you hit past it. However, you probably shouldn't attempt it unless you know exactly how far your lunge range is.
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1) Generator pressure, usually referred to as map pressure or pressure in general is the ability to get survivors off of generators. You build up pressure by chasing survivors, hooking, or slugging (downing a survivor but not hooking them). There are many factors that can increase or decrease how effective your pressure is such as perks, killers, skill level, maps, etc. Learning how to build up map pressure is crucial to playing killer at a higher level. But to keep it simple, just hooking and chasing survivors away from generators is pressure. However, it is up to you to build up pressure from the point of your first hook using whatever resources you have (meaning what killer, perks, addons you are using.)
2) Loops are structures in the map that have windows and/or pallets and can be "looped" around when a survivor is being chased, we call them this because survivors run killers around them to get the most use from them. For example, the common T and L walls. T and L walls are called that because that is exactly what they look like, they are shaped like a T and L with each one having a window. These structures can also be referred to as tiles, which is a chunk of a map. A tile could spawn an area where there is nothing a survivor can use, or it can spawn your average loop that usually consists of 1 window and 1 pallet.
1*) I wish I had been more aggressive when I started, never taking hooks when I have not been touched at all by the killer. Instead, I just hid in a locker when I heard the killer's terror radius lmao I still remember my first solo match against that wraith.
2*) I wish someone had told me how infuriating this game can be sometimes Jesus christ lol. I still get upset while playing this game because of the bs moments that happen and haven't been fixed such as hitboxes. *Also a reminder: Know that people overreact and can be EXTREMELY toxic, my god dude. I think it is hilarious, but if you can't handle it just turn off the endgame chat.
3*) I think you might be overreacting a bit, or overexaggerating. But my suggestion for you would be to memorize map layouts and memorize loop/tile spawns. Also learn how to loop and spin/360 the killer.
Please know that there are many guides you can watch online that will help you with all of the topics discussed here. A list for things to become skilled in include:
- Learning to loop the killer as survivor
- Learning to play efficiently as survivor
- Learn to mindgame/juke as both killer and survivor
- Learning how to loop against survivors who are looping you as a killer
- Learn how to create map pressure
- Learn to play both sides; killer and survivor (you don't have to do this one, but it makes your predictions and game sense better IMO)
- Learn your selected killer's power and become skilled with it
- Learn to ignore when salty players tell you to not play a certain way
https://www.youtube.com/watch?v=9Jrv7TQYg5U - How to run common loops as killer
https://www.youtube.com/watch?v=JtUa0F6FUss - In depth looping guide for survivors
https://www.youtube.com/watch?v=ndwvlhnUaUw&list=UUqpGXoLSDNEUrBfACKnAhVA&index=42 - Tutorial on map pressure (slightly outdated but still good to watch)
There are many other guides out there that will help and explain these in much greater detail. Hope this helps.
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I am assuming you are talking about dropping chase just in general as any killer. But it depends on the situation. If the survivor takes you to some really strong loop and is good, it is better to just leave them. For doctor specifically though? Run brutal strength on him (if you want, there are better options but if you are new, this will do nicely). When shocking survivors with your shock therapy, there will be a brief period where the survivor shocked can not do ANY action such as vaulting, dropping pallets or dead Harding. This will last for 2.5 seconds and takes 1 second after fully channeling shock therapy to hit them. It can take a bit of skill to pull off a shock that will render the survivor helpless in a situation where they run up to a pallet or window, but just know that more experienced survivors will drop the pallet early to not get hit.
Note: Shock therapy helps you at many loops by forcing the survivors to drop the pallet a bit earlier, shortening chases. It can guarantee a pallet drop.
Tip 1: Use the static blast to find survivors (works well with whispers) or shock at least 2 with one blast. If you see survivors grouped up, go ahead and use the static blast. One shock therapy will add half of the madness required to get to the next madness level and a static blast will add a full level.
Tip 2: Don't go shocking survivors constantly unless they are in a bad spot.
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So I have over 8k iridescent shards but don't know whether to spend it on a survivor, killer or shrine of secrets, could anyone give me any tips?
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Np, just let me know if there is any other question you have about the game
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