Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.

Locker stalling

frisky
frisky Member Posts: 10

In the past couple of months I have had 5-6 killer games where survivors keep idling by switching lockers every half a minute. I am left with only 2 options if this happens: either I spend 15-20 minutes in search of these guys, or I DC. I think that this is a major exploit since the game mechanics are forcing a player to DC.


I have some possible solutions :- 

Either make it so that switching lockers doesn't count as an action and doesn't reset the afk timer.

Or

Make it so that introduce another variable which counts the locker time and after a total of, say 5 minutes, lockers are disabled

Or

entering the locker just pauses/slows down the afk timer instead of resetting it.

I really hope you all can come up with a viable solution since no one wants to waste a quarter of an hour searching the map mindlessly.

0
0 votes

Not a bug · Last Updated

Comments

This discussion has been closed.