what are some perks that will be good for michael?
new player but im liking myers a lot :) what you think
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My build is Barbecue and Chili, Monitor & Abuse, Infectious Fright and Pop goes the Weasel.
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I do a silent tombstone myers who'll scare surivors and grab kill. It has Tombstone Myers with Play With Your Food,Tinkerer Trail of Torment and Thriillimg Tremors to find surivors on gens and silently grab kill em with speed.
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Former Michael main. I never had good perks for him, but Pop, Corrupt, Sloppy and Whispers should be a pretty solid build. I main Pig now, btw. Corrupt makes stalking easier, Pop for gens, Sloppy for time, Whispers for tracking.
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My basic-build for red rank games would be Surge, Brutal Strength, Corrupt Intervention and BBQ&Chili, but there´s lots of perks that work well on him. Pop, Surveillance, Runi/Undying is decent, Monitor&Abuse, Play with your food, find what works best for you :)
This is of course talking "standard" Myers. For scratched mirror, I´ll run Haunted grounds, NOED, Devour Hope and Make your choice.
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It depends entirely on "which" Michael Myers you are bringing to play. I define them as follows:
SPOOKY MYERS: (Scratched Mirror+Boyfriend's Memo) *Cannot get beyond Tiier-1 and usually needs a Map Offering
MEDIOCRE MYERS: (Vanity Mirror+Whatever) *Cannot get beyond Tier-2
MANIAC MYERS: *Any Build that can get to Tier-3
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You can tell by the bias in the names I use that I don't care much for Mediocre Myers. These guys operate in very different ways and the Perks I use for them vary. Although, I do have some common denominators.
SPOOKY MYERS: Hex: Undying, Hex: Ruin, Play With your Food, & Iron Maiden or Sloppy Butcher
Spooky Myers tends to put in a Map Offering for one of a relatively small number of maps that are really favorable to him. If he pulls a big map, you have one hell of a hard game ahead of you. The smaller maps he likes, or constrained, often have Lockers used frequently and thus Iron Maiden turns out to be a rather surprising, useful Insta-Down Perk. You always take Play With Your Food because IF your Map Offering gets blocked or beat out, you NEED that Perk to have any chance on a big map. Undying+Ruin are just great for him whether he is on a large or small map (pivotal if he ends up on the large map).
MEDIOCRE MYERS: Hex: Undying, Hex: Devour Hope or Haunted Ground, Barbecue & Chili, Pop Goes the Weasel
You might as well play this guy the same as a Spooky and put in a Map Offering. He is faster so you don't have to take Play With Your Food, but you might as well give him some Insta-Down capability. I like Devour Hope or Haunted Ground, but if you have neither of those Iron Maiden works too, particularly if you are using Map Offerings.
MANIAC MYERS: Hex: Undying, Hex: Ruin, Hex: Thrill of the Hunt, and Dark Devotion
This guy is the one you see the most often, and my favorite Add-On(s) are Dead Rabbit+Hair Bow (or Fragrant Tuft of Hair). Sometimes I swap out Dark Devotion for Surveillance if I think I'm facing a SWF. You need every bit of info you can get to tighten up those patrols. This Build lets me slow things down and uses the Totems as aura/alarms to locate the Survivors really fast. Because of Ruin they will try to cleanse them if you keep normal pressure. I tend to have my first explosion and/or aura in the first 15 seconds of the game. I make a beeline for it and can usually get that first grab. You usually have found the group or at least half of them. You can Stalk up to Tier-2 and still have a smaller than normal Terror Radius. The Dark Devotion is a lot of fun and effective if you 99 your Tier-3 and then go all the way as you down someone and hit them with a normal attack to Insta-Down. They will sit on the hook and everyone will assume you are camping them, while you move off. Always depart behind the hooked one so they don't figure it out. They will think you are behind them. You can slug the crud out of people who know you went to Tier-3 and are getting lax in watching for you because they don't hear the heartbeat.
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