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Devs deserve some credit
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No I dont know bur if the guy is experienced with that stuff hr would know better
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Good point but they have done good and sometimes you have to look at that stuff to be subjective and I do agree with you
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Have the devs admitted that? Have you seen the code? Has the source code leaked? Am I missing something here? Obviously, I haven't seen it, I don't know what their code base looks like, I'm just arguing you can't say it's spaghetti code unless you've seen it and bugs can happen regardless if it is or isn't.
Please reread my example. And again, when developers do stuff it's usually in sprints where multiple things are being worked on, again: that doesn't mean it's spaghetti code that breaks it. If an abstract or base class is used for all killers, and they fix a bug from one killer in that abstract or base class and it affected spirit, that again is because it's spaghetti code. It's literally the paradigm of oop to have code being reused when you can to limit spaghetti code.
Edit: if I get proven wrong and shwon proof it is spaghetti code, cool, I'm just offering alternative reasons as a dev and I'm giving devs at least a little benefit of the doubt because I work in the field.
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As long as they keep providing spaghetti bugs I'll call it spaghetti code.
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Normally you will be right they don't need to celebrate Halloween but the game they have is a horror one so they are forced to to celebrate. Because you see this time of year is the best time to buy the game and yet they do nothing. They don't have an event and only add a second objective that give and do nothing.
Devs always have done the bare minimum because they have no idea how they game works.
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Sorry, we're not giving out credit this year. But you can buy premium credit at the Xbob42 Store, 100 credits for $1, but 15,000 credits (bonus 50%!!! BEST VALUE!) are only $100!
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They do... and we should see what they do next
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