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I'm really unsatisfied with bloodhound, proposed rework
some_shape
Member Posts: 35
it should have been THE bleed perk, so I suggest these changes:
- remove the hemorrhage on hit from sloppy butcher and give it to bloodhound
- make the hemorrhage last 70/80/90 seconds (not removed on heal)
- the survivor will bleed even when healthy
- keep the bright blood, but remove the longer blood pool duration.
this would make it a great tracking perk that is applied after getting a hit, what do you think about that?
*edit: maybe lower the bleed to 40/50/60 seconds?
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