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Please clean the green tier.

mandysuxx
mandysuxx Member Posts: 41
edited October 2020 in Feedback and Suggestions

Why we still have green 100% altruism, 100% deviousness, 100% objective etc, when we have a yellow escape cake/survivor pudding? We have map offerings in green, we have lots of items in green... Heck, green mori and commondius toolbox are rarer than key or pink mori.

The 100% BP on one emblem on green tier doesn't make sense anyway. Green offerings cost 5000, you barely even get the points you spent back with burning the offering.

I understand green wasn't so stuffed rarity when this game came out, but nowadays the green one is stuffed. Let's see:


Brown: Survivors have 11 offerings, 2 items and 12 item add-ons. Killers have 10 offerings and about 4 brown add-ons. So brown for survivors have 25 different things and and killer has 14 different things.

Yellow: Survivors have 12 offerings, 3 items 23 item add-ons and killers 11 offerings and maybe 3-4 power add-ons. Yellow for survivors have 38 things and for killers 15 things.

Green: Survivors have 24 offerings, 6 items and 10 item add-ons. Killers 25 offerings and about 5 power add-ons. That's 40 things for survivors and 30 for killers.

Even tho the amount isn't much more from the yellow one, notice that over half of the stuff in this category is offerings!

Violet: Survivors have 6 offerings, 5 items and 7 item add-ons. Killers have 3 offerings and 2-5 power add-ons. 19 things in this category for survivors and 5-10 for killers.

Pink: Survivors have 2 items and 3 item add-ons. Killer's have pink mori and 2 power add-ons. That's 5 for survivors and 3 for killers.

Every blood web spawns one pink node, survivors and killers have 1/5 and 1/3 change to get the pink item they want.

There is like 5-6 nodes in 50 for green tier, and almost 1/7 change to get the item you want. The green items are harder to get than the pink ones and it's ridiculous.

My suggestion (and this is only survivor sided because my brain can't handle killer bloodwebs right now): Make map offerings as their own tier, (maybe blue?) and give them 1-2 nodes per map that used to be green.

Remove the 100% on one category stuff.

Make pinks appear only every other map to make them actually rare, and replace the pink node with a green one on the webs that don't spawn pink.

With map offerings on their own nodes and the 100% per one category offerings removed, it would mean that the green tier for survivors would have 20 things in it, and with 4-5 nodes per web it would be 1/4-1/5 change to get thing you want.


Edit: If this suggestion is ridiculous somehow, could I have actual feedback on it that why is it that way? I'm really wondering why the bloodwebs right now are as they are.