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Would DS be more fair if the killer knows who has it up front?
Almost everyone knows when you start up a match and an obsession is created, it means: "This one person can *probably* go stabby on me after first hook." But that's all it reveals.
DS increases your chances of being the obsession at the start of the game, but what if it said instead: "Once per game, you become the obsession." And you just put changing obsessions to a 5 second internal cooldown.
Meaning, if 3 people come into a match with DS, one starts as the Obsession. Then 5 seconds after loading, the obsession is changed to the 2nd person with it. Then 5 seconds later, the 3rd person becomes to obession... revealing to the killer who has it and who definitely does not.
This makes DS a bit more fair, since survivors who don't take it won't benefit from a smart killer trying to play around it, which has always been my biggest problem with it. At high rank, why bother even running it? A 5 second stun + a down cancelation is so devastating, they can't risk it. They're just gonna leave you on the ground if you go down quickly after your first hook anyway. You don't even actually need it just as long as one person is the obsession. Meanwhile, for those who take it, you can be like 99% sure they have it and choose whether to respect it or not.
Is this reasonable?
Comments
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You want games with 4 DS? Because thats how you get games with 4 DS. Why would anyone not use DS at this point when there is a big "Tunnel me!"-Sign on their back?
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Honestly? It doesn't matter to me. I have to play every game w/an obsession like 4 people have it already. Might as well actually make all of them slot it rather than give some the benefit of a 5th phantom perk they don't have.
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No offence, but this is a horrible idea.
First of all, this would mean the killer would know which survivors they can tunnel without being struck by Decisive Strike.
Other than that, this doesn't remove the main problem of DS, which is what you can do in those 60 seconds. Yes, you know the guy playing very aggressively has decisive strike, but what is that going to change?
Personally I'd be against this change as it only encourages tunneling more which is what the opposite of this perk encourages.
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If you don't want to be tunneled, slot anti-tunneling perks... like DS.
I'm really confused as to your point. Why should people benefit from a perk existing without actually slotting the perk?
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I think this would give too much information to players and could lead to some pretty negative play which would end up making all survivors use DS.
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I hear you and agree... but doesn't that fact alone reveal there's a problem with that perk? Literally the only thing preventing DS from being a mandatory perk is the fact you don't have to run it to gain some benefit from it existing, since a killer has to always play around it.
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Is it such a problem that the Killer is not free to tunnel?
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Is it such a problem to ask survivors to actually slot a perk if they actually want benefit from that perk?
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Ok, let's say I go into a match without DS as I feel like I can use other perks instead. Straight into the match and the killer sees that I don't have it and he can tunnel me easily as I can't stun him.
This would make DS used even more than it is now because of this scenario.
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I agree with this 100%. In the current meta, every survivor either has DS or benefits from it existing since the perk is so strong, every killer needs to play around it.
What I'm getting at is this is really degenerate gameplay that, for some reason, every survivor seems OK with... maybe because a small amount of survivors don't feel intense pressure to slot it because the perk is so overpowered, they get a benefit from the mere possibility that they have it.
I want Survivors to get as sick of this perk as I am. I want them to bemoan having to slot it every single game. Believe me: it won't change my experience as killer one bit if all 4 survivors actually have it since I have to play like you all do right now anyway.
That's the only way this perk is going to get addressed.
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Is it such a problem to remind Killers that there are 4 people in the Trial and not only the guy who just got unhooked?
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If one perk out of the 80-90 you have available is the only thing doing that, either the perk is broken or the game is broken. Pick one.
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