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Map Mori's

Dreamnomad
Dreamnomad Member Posts: 3,935
edited September 2018 in Feedback and Suggestions

I think it would be great if each map had a unique mori option for the killer near the center of the map. The way I would like to see it done is when there is only one remaining survivor, if the killer is able to catch and carry the survivor to the kill point then they can use the map mori to finish the job and maybe get some bonus bloodpoints. It would not be necessary for the killer to bring a mori offering to perform this ability. If 3 of the survivors are dead or DC then when the killer catches the remaining survivor they are dead on the hook anyway. This would just add some flavor to the game and more unique map diversity. Here are some recommendations for the different realms.

MacMillon Estate- Tree Stump with Ax. The killer throws the last survivor on the stump, stunning them long enough to pick up the ax and chop up the survivor.

Autohaven Wreckers- Car in car compactor. The killer throws the last survivor into the trunk of a car and shuts the trunk. Then the killer activates the car compactor squishing the car and survivor inside. (consistent with wraith's lore)

Coldwind Farm- Grain Thresher. The killer activates the thresher and throws the survivor into the spinning blades.

Crotus Prenn Asylum- Sacrificial Altar. The killer drags the last survivor the sacrificial altar and performs a short ceremony summoning a demon or spirits to devour the survivor.

Haddonfield- Spiked fence or pole. The killer carries the survivor to a rooftop and throws the survivor onto a sharp object like a fence or pole of some sort.

Backwater Swamp- Deeper pool of water- The killer carries the last survivor to a point on the map where the water is about a foot deeper than other areas. The killer drowns the survivor.

Lery's Memorial Institue- Operating room. The killer carries the last survivor to the operating room. Puts the survivor on the operating table and removes a vital organ.

Red Forest- wood chipper. The killer carries the last survivor to a wood chipper and tosses him/her inside and activates the machine.

Badham Preschool- merry-go-round. The killer carries the last survivor to a merry-go-round then spins the merry-go-round at a high rate of speed and holds the survivors head in the spinning bars.

Gideon Meat Plant- meat grinder. The killer tosses the last survivor into a meat grinder and watches as gooey survivor parts go into a cart.

Yamaoka Estate- Broken Window. The killer carries the last survivor to a broken window an pushes the survivors throat against broken glass.

Post edited by Dreamnomad on

Comments

  • Peasant
    Peasant Member Posts: 4,104

    You have left so many options open my friend as some maps have unique features. Ironworks of Misery has some vats you could toss a survivor into from the catwalk. You could hang a survivor in Rancid Abbatior and beat them like a punching bag. Then there are more dynamic options you missed. There could be a mori where the killer drops a survivor at a pallet and then crushes them repeatedly with the pallet. You could throw someone in a locker and knock it over and stomp on it breaking the locker and their spine. The possibilities are endless!