We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Little change for Quick and Quiet

What would you think about Quick and Quiet staying active for 3-5 seconds once you trigger it? Very often I come into situations where I can quickly jump into a locker but cannot go out (quick or slow) because it makes too much noise. It would also be very helpful for vaulting windows twice (vaulting while killer chases you and quickly vault back quietly)

Comments

  • Runiver
    Runiver Member Posts: 2,095

    Sounds actually pretty decent.
    I would like it, I'm often in that situation and that buff wouldn't be too much.
    +1

  • BarpleBapkins
    BarpleBapkins Member Posts: 36

    It would certainly make the perk much more viable for escaping sticky situations. It would also pair very well with "Dance with Me". They should create a status effect called "Stealth" for QnQ so for as long as the status effect is active, you make absolutely no noise with vaulting windows, lockers, or pallets. Would only last 4 seconds tho, similar to that of sprintburst, just without the exhaustion.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    I think it's solid. Certain double window setups would become stupid nasty mindgames.

  • Fropps
    Fropps Member Posts: 66

    Buffing stealth parks so people use them over second chance perks? No way! /s

    Honestly sounds great. +1.