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Second wind change activation
i posted a suggestion like this about one year ago, and the feedback was actually good
this is my suggestion
Seocond wind :
You have learnt to avoid awkward situations with parents. Part of you still thinks your best option is to run away and hope things will take care of themselves.
When you perform a safe unhook, Second Wind activates.
While Second Wind is activated, the next time you are unhooked or unhook yourself, you are affected by the Broken Status Effect.
After a total duration of 34/32/30 seconds, Second Wind automatically heals you from Injured
to the Healthy State
Second Wind deactivates once you are completely healed or if you are put into the Dying State
before Second Wind successfully triggers.
You will lose the Broken Status Effect once Second Wind deactivates.
Second Wind does not activate if you are already afflicted by the Broken Status Effect.
just change the activation condition to safe unhook
Comments
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I think this is a good change. The Second Wind we currently have is basically a worse version of Solidarity (The Jane perk which heals you when you heal someone). Solidarity isn't even a good perk but somehow it outclasses current Second Wind because it doesn't force you to fully activate it (You can partially Self Care before or after you decide to activate Solidarity).
This is a big problem because the good thing about Second Wind is that you can do whatever you want for those 30 seconds and by the time it's over, you're already fully healed. What's the point of that if you have to waste time finding injured survivors who have yet to be healed at all?
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