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Should slugs be able to kill themselves
I have been stuck in so many lobbies lately that the killer slugs the 2nd last person and then goes on a 10 minute hunt for the last person so they can get their precious 4 kill. As a survivor I don't want to sit there for 10 minutes while the killer plays hide and seek with the last survivor. Just let me leave without having to take a disconnect penalty.
Comments
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yes, its one of the many many many ez to implement QOL fixes for this game they could just throw in, hell just for a month to test it but nope.avi, these devs seem very reluctant to test anything....and yet they have a ptb....
Anywho, imo when you are fully recovered you should have a secondary bar that takes x amount of seconds to fill, once filled you can chose to bleed out at that moment.
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A better concession system for both sides would not be unwelcome as a minor QOL change. Changing the DC button to a concede vote for survivors if everyone is incapacitated, or into just a concession button for killers in the end game collapse, paying out the points for the hooks and healing still left to be done, would make the game a bit less toxic.
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maybe once the recover bar is full releasing and holding recover makes the bleed out bar decrease faster?
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Sure, right after 3rd person slugging is solved by giving killer better chances at killing last survivor.
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If killers want to slug for the 4k then it's fair enough.
I believe the last survivor should be able to kill themselves.
If they implement a system for finding the last survivor or they know the location of the hatch then maybe they could allow the 3rd survivor to kill themselves.
I think slugging for the 4k is a result of bad endgame design.
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I would suggest they rather rework the hatch mechanic so killers wouldn't feel the need to slug for the 4k.
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I think it depends. A killer slugging for pressure or to get the 4K isn't toxic (a little sweaty maybe) but allowing survivors to kill themselves if they're slugged for non-toxic reasons will just turn into another way of DCing.
Maybe if all 4 survivors have been slugged for more than 30 seconds, or if you're the last survivor.
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I believe you should. But to keep it fair, if a killer is feeling similar in one of their games, should they have the option to open the exit gates whenever they want?
Therefore starting the EGC.
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Agreed! Killer should be able to open the exit gate anytime during the match.
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Maybe not instantly, but imagine holding a button to “hemorrhage” and double the bleed out speed.
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Imo once keys are reworked I think the hatch should spawn when its 2 survivors alive no matter how many gens has been done. ez fix
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No, slugged survivors shouldn't be able to give up. We already have people giving up on their first hook.
Don't need people giving up on the floor as well.
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Solve the real issue here. Reward Killers for the chase, the kill should offer way few points. If you give the reward and win conditions to hooks and chase over "Kills" the killer will not care to get the 4 k in order to secure that pip over a neutral at Red rank.
The truth for most killers are the way the emblem system works they need 4k in most games to pip.
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No, because people would self kill in the middle of the match, and not just in the scenario you described. You would be amazed how EASY people just give up. Kinda disgusting imo.
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No, because people already give up for the slightest reason. If the Killer breathes the wrong way, they'll give up. If we do let slugs kill themselves, then we should also look at why Killers slug for the 4k. Most Killers aren't doing it to be toxic and watch you bleed out for four minutes.
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Perhaps give the last survivor the chance to tell the killer their location, but when you get three crows killer will know.
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I don't think we should be giving survivors more ways to effectively DC. Maybe a concede vote like other games have that all/most survivors have to agree to. Also like others have stated, this will screw over slugging for the 4k, which is a result of bad endgame design and the hatch in general.
I personally believe hatch could probably be removed if we make other small changes. Like if no gens are worked on significantly for 2 minuets or something all survivors get level 3 crows or something (just spit balling). That's just there to stop the game being held hostage. I was thinking let the killer open the gate whenever would be enough, but then the survivors would just hide till the killer gives up and they get out for free even though they effectively held the game hostage.
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