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Killers shouldn't play ring a round the rosie

LordGirth
LordGirth Member Posts: 6
edited December 2020 in Feedback and Suggestions

As my title states, nothing is more infuriating than survivors doing that round and round an object thing to no end. Like, are you really actually having fun doing that??

To get back on topic: I think to offset that crap. Killers should be able to jump across the object after a few times around.

Post edited by Rizzo on

Comments

  • keygun
    keygun Member Posts: 311

    This is hide and go seek tag.

    We hide, then run.

    If you don't like loops, play a killer that can cut them off.

  • That's.....that's their like....only and primary means of defense xD

    You just asked if you could just always win every game easily forever basically.

  • azame
    azame Member Posts: 2,870

    So do you want survivors to stand still and let you kill them? Better yet hide and drag out the game? Cant tell if this is b8

  • BigBrainMegMain
    BigBrainMegMain Member Posts: 3,826

    *laughs in Nurse*

  • Nun_So_Vile
    Nun_So_Vile Member Posts: 2,438
    edited December 2020

    Say sike right now because this...this aint it chief. Git gud.

    Post edited by Rizzo on
  • MadLordJack
    MadLordJack Member Posts: 8,814

    Looping is literally the core gameplay of DbD. The maps are designed around it. Older maps are having their tiles reworked to encourage skillful play. The only chasing alternative to looping is running forward in a straight line. And if you enjoy that gameplay, I suggest you just burn a bunch of Gideon and Midwich offerrings.

  • DarKaron
    DarKaron Member Posts: 615

    If stealth was actually rewarded and worthwhile to use, maybe Survivors wouldn't have become so god-tier at looping on the whole. There's a reason lockers are usually only used by Dwights and people with something to abuse.

  • GatoIsBored
    GatoIsBored Member Posts: 6
    edited December 2020

    Please tell me you're shitposting. If you're dead serious, my dude, just end the chase and find a survivor that is working on a gen if you know you don't have the change. Ending looping, is just not only going to disbalance the game, but also take away the chances of survivors to escape at all. If you just want to kill people with your own will, I heard the sims is still being sold.

  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    edited December 2020

    It is silly, I agree, that and outrunning the killer for long periods of time, but that's the major defense for survivors.


    I just wish it felt more like "run, #########, ruuuuuun!" Instead of "lolz! I want to be chased!"

    Not sure what else a survivor could do but run in a line and die which is equally dumb, but more movie-esque. At least survivors don't randomly trip on stuff, or break heels, or some such.

    Breaking line of sight, and hiding isn't all that great of an option most times. I wish it were though.

    If someone is eating up your time in loops, then start to ignore them. Odds are they're the bodyguard of the group, and you're doing what they want.

    Other people may be weaker at chases.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    Funnily enough, just running in a straight line is shockingly effective.

  • NekoTorvic
    NekoTorvic Member Posts: 778

    Loops can be pretty mindless sometimes...but it is the main mechanic by which survivors avoid killers and some tile chaining requires a decent level of attention from survivors to pull off. There are plenty of killers that can deal with loops.

    Doctor shuts them down.

    Freddy and Clown prevent them from going on for too long.

    Slinger and Huntress shoot over them.

    Pyramid Head has an option select and hits through things.

    Nurse goes through stuff.

    Spirit can mindgame any tile.

    Hag doesn't need to go on chases at all, she just places traps.

    I honestly find survivors that just hold W a lot worse than loopers....at least loopers, *sometimes* try to outplay you. W key survivors literally just shut their brain off and abuse the fact you catch up very slowly. For those, I recommend Blight.

  • Terro
    Terro Member Posts: 1,171

    Ironically there are some survivor that agree with you... They argued that because when dbd first came out looping wasn't really a thing it isn't really a core mechanic. Therefore, they shouldn't have to learn how to loop and the devs need to make it easier to stealth, stop removing pallets and stop removing windows. So... Maybe you'd enjoy that more.

  • BioX
    BioX Member Posts: 1,378

    just running is the best answer to pyramid head / deathslinger, run to some walls aaaand....well jsut run past, bit of luck the killer thinks you are in there for a few seconds and boom, gained some ground while the rest slams gens.

  • oxygen
    oxygen Member Posts: 3,335

    If you want to get rid of that (aka looping) you might need to invent time travel and go back to stop it becoming an adopted form of emergent gameplay that the devs balance maps around nowadays. There's a reason they talk about parameters like "tile safety" sometimes when discussing tile generation and map design, lol. And can't really blame them there. Most players seem to enjoy chases more than pure searching/hiding.

    Not saying there's nothing that should be done. Truly mindless loops with no LOS blockers at all are boring for everyone involved IMO, but "stun the killer or get hit" loops shouldn't be the only thing either.

  • PurgeTheHeretic
    PurgeTheHeretic Member Posts: 20
    edited December 2020

    The obvious answer is to remove the ability of survivors to run or crawl. Make it so they can only walk at all times. While they are at it they can just reward survivors for letting you kill them and then you can be happy because you will always win.

  • Sasha233
    Sasha233 Member Posts: 40

    It honestly sounds like you should play a different game my dude. Friday the 13th might be a good choice.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772
    edited December 2020

    You're about 4 years too late for this post.

    The game is all about chases and chases are all about looping.

    Post edited by Rizzo on
  • yobuddd
    yobuddd Member Posts: 2,259

    Now I’m no great killer by any stretch, but here’s what works for me.

    The clicky-clicky looper wants you to chase them to buy time for the others. Don’t let the bait you. Ignore them and look for others. They need the baiter because they’re typically weaker runners. If you chase on the baiter’s terms, you’ll never hit them. If you force them into your terms (ie protect teammate, try to body block, rescue from hook), them you’ve put them in a non-ideal situation and will likely get a hit or even a down.

    You can also chase someone else and then suddenly spin around and hit them. You’ll hear footsteps behind you as they chase after you, along with the occasional clicky.


    Now if the whole team is untouchable, then just walk around and pretend to lose them in chases. Let them enjoy their gen repair simulator. (If you stop moving, then they stop working and come to dance for you). Open the gate ASAP and move on to the next match.

  • DoritoHead
    DoritoHead Member Posts: 3,546

    I don't use this term lightly but...

    get good. I agree it isn't fun, but what the hell are survivors supposed to do??

  • T0xicTyler
    T0xicTyler Member Posts: 504

    Get good. These posts complaining about looping are absolutely hilarious to me.