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Victor's jump is too fast for your servers
Sitruss
Member Posts: 7
I was wondering why devs are making killers whose power is based on the speed of action. Lag is omnipresent, whether Victor catches you or not is based solely on how much one of the two players is out of sync. It's not about skill, it just depends on lag and hitboxes. The same problem concerns the Blight, the Huntress' hatchets, or the Deathslinger's harpoon. Stop making powers which involve sudden actions, until you fix these servers and hitboxes. You can't handle this.
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