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Autohaven Tile Hitboxes Incorrect for Deathslinger's Bullet

Platform: PC (Steam)
Hello DBD Devs!
I just wanted to let you all know that there are some funny hitboxes with props/objects in the new version of the Blood Lodge map (Autohaven Wreckers) pertaining to Deathslinger's bullet. I have yet to test these hitboxes on the other Autohaven maps but I would imagine there is a fair amount of crossover. Below I have attached a link to a compilation of some hitboxes that seem to be out of place, preventing Deathslinger's bullet from passing through what appear to be clearly open spaces.
https://drive.google.com/file/d/1CBZ6-ptNqgU4BRLjw30K2oDVxMwxn3k7/view?usp=sharing
Additionally, it looks like there is an obstruction from un-thrown pallets. While pallets stand up, their hitbox for Deathslinger's projectile seems to be stretched out, preventing certain shots until the pallet is thrown. This is most notable for pallets laying beside rocks, however since we threw all of those pallets down during our testing, we demonstrated by some truck tiles found on the map below.
https://drive.google.com/file/d/1G8PiNNbIynbtxetytl0exDfJGNfCBUsz/view?usp=sharing
Cheers,
~ CanadianHybrid