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We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
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Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
PC - Killer Hit Animations (Survivor Side)
beoriseyo
Member Posts: 44
Ever since the latest chapter came out, killer hit animations have been acting weirdly. Specifically, I'll get hit at the beginning or very early in the animation, before the killer's weapon has actually struck the survivors. It ends with weirdly timed animations like getting hit between the nurse blink and the swing, the killer spinning 360+ so it would count as a hit, or getting hit while vaulting a pallet and somehow ending up on the side I vaulted from. Idk if it's due to hit validation because I consistently get pings around 60 and the game runs otherwise fine.
Example
Step 1 : Play survivor
Step 2 : Get chased by the killer
Step 3 : Killer swings
Step 4 : Downed before the killer's weapon has even hit
ADDITIONAL INFORMATION
- I've been playing mostly Meg
- Spine Chill, Self Care, Plunderer's, Quick & Quiet
- Variable
- Frequent
0