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Legion and Hit Validation
For most killers having a hit get eaten by the new Hit Validation system is... annoying but not too bad. Not getting the hit isn't good but the cool down on a missed swing isn't super high. For Legion, if they are in Frenzy... it is basically game losingly bad. Not only do they eat the normal miss CD, but then they eat a 4 second stun, and their power becomes unusable for 20 seconds. No other killer is hurt that much by missed swings. Eating that punishment for taking a swing that looked like it should connect is just... the worst.
With that in mind, can Legion get buffed to not lose Frenzy completely on a missed swing? Instead have them lose either 25% or 50% of their total power gauge and Frenzy only ends if that pushes them below 0 power left.
Comments
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Nah... they can get better internet LMAO
Fr tho, I don't really think people with bad connections deserve to be rewarded/compensated for it- they've had their time since dedicated servers were added 😭
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People use to spam M1 to close the distance faster maybe you can do the same if you have a good grasp on your killer's power timer.
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I'm aware. That's why I asked for it to still eat some, but not all of your power. With the 50% drain, you would literally only be able to do that once... and I would suspect you'd make it further with 5 seconds of +15% move speed as opposed to 1 Frenzy lunge.
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So... your solution is for people to fix something that they may have zero ability to actually fix due to a myriad of IRL reasons? Really?
Besides, I'm not asking for killers to get a reward for this. I'm asking for exactly 1 killer who isn't even overly strong at the moment to be looked at because their power has the potential for a really really bad interaction with Hit Validation.
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Once is a lot you know you can catch the distance. Measure it that second lunge is a sure hit.
Anyway I wasn't completely serious about my post.
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