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Furtive Change
As we all know, the only part of Furtive Chase that people use is the obsession switching mechanic. Now that Nemesis exists, there's no point to Furtive Chase. Its effect is literally a hindrance. Since the devs probably intended this to be a chase stealth perk, let's try and keep up to the theme :
You become obsessed with one Survivor
When your Obsession is hooked, Furtive Chase receives a Token, up to a maximum of 2/3/4 Tokens
Each token shortens your red stain during chase by 25%
When a Survivor rescues the Obsession from a Hook, the rescuer becomes the Obsession. You can no longer gain Tokens if your Obsession is sacrificed or killed.
You can only be obsessed with one Survivor at a time.
There, removed the annoying loss of tokens and allows you to still use Infectious Fright.
Comments
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run Nemesis and Furtive Chase it works out
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If I want a full Obsession build, I only need to run one of them and it's certainly gonna be Nemesis. Plus I can't run Furtive Chase on Oni since Infectious Fright is stuck on him for me.
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Now it shares the problem Beast of Prey has. What's what? There's already a way to hide your red stain: moonwalking.
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Nemesis and Furtive are good together. When Furtive Chase switches the obsession, Nemesis activates and you can see where your obsession went.
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I know that. That's why I didn't touch the obsession switching mechanic. I just wanted to replace its hindering effect with something bearable.
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