We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Competitive team matches
honestyoverbias
Member Posts: 74
10 players. Separate, but identical maps. Gameplay is as normal. Timed matches. Players compete in separate arenas to show of their skills for a chance at glory, a bonus cache of bloodpoints for each of the 5 players on the winning team. Each team is judged based on each individual players emblem score, how quickly their trial is completed and potentially other factors. Plenty of details to work out to make it viable and of course the big factor is making sure one team cannot farm themselves to a win. As an idea for a new matching making mode, would you see yourself having fun in this kind of gameplay? What kinda of extra features, if any, would you hope to incorporate?
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