Top 1% Survivors Escape Rate
Comments
-
please give us answers <3
0 -
Making up which part? The part with them balancing for the top 1% of killers.
I have an excellent source for that, just watch Almo, the game designer. He streams and said the reason they are looking to nerf Freddy is that the top 1% of Freddy players are "overperforming"
However, he neglected to say whether or not those games were against the top 1% of survivors. My guess is that they aren't because of how poorly ranks and matchmaking are. There might be like 7 Freddy games like that. And even then we have no idea what the RNG of those games was like. Or the map, or the perks, or whether or not the players were actually playing seriously.
That's, why I say balancing anything in this game based on the data they pull from the game, is nothing more or less than a complete joke.
3 -
I´d also be curious as to how often the top 1% of Survivors escape vs Wraith, Trapper, Myers etc and if that is also considered in the balance decisions.
1 -
This is exactly my argument. The best of the best killers are "overperforming" but AGAINST WHO? Again, I'm a former R1 playing as a R14 that normally plays against purples and reds. None of these players have escaped my Hag... None. I'm not even an amazing player, but the quality of these players are undoubtedly bad.
I'm overperforming against players that don't belong at their ranks... That's The point. We need true skill based matchmaking to determine who is actually overperforming. The 2 kill 2 escape design is also flawed because no matter what, the best of the best stomp. The are trapper mains that make him overperform.
2 -
Playing SWF should take the place of one perk slot. I think that is doable and would even things out some.
0