Feedback and Suggestions

Feedback and Suggestions

Trapper's RNG Changes --> Pig's RNG?

I'm going to preface this by saying that I don't have a full grasp on how Pig's traps' RNG works, so bear with me.

The Trapper's new trap RNG seems like a great change in the way of consistency, and we'll see some evidence in favor of/against this with the PTB. Would something like this be a good change for the Pig? I feel like her primary weaknesses lay in her traps not providing the gen stall that they should be providing, rendering her reliant on shaky RNG for her strength. A buff to her RNG consistency could do wonders for her.

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Comments

  • Member Posts: 5,781

    Yeah, I even forgot about the Pig's RNG. I think that it would be a good idea to make her traps never be taken off on the first box. Maybe an extra box could be added.

  • Member Posts: 9,817

    When you start a trial as pig, each of your traps gets assigned a key and each key is randomly placed in one of the boxes.

  • Member Posts: 8,266

    I just putting idea down:

    Each Box have a different symbol. A trapped survivor search the 1st box, will guarantee only giving a symbol note of other boxes. So they have to find the exact box to remove the trap.

    Example: There are 4 boxes with 4 symbol (A, B, C, D) on the boxes. Trapped survivor search the B box, the box then give survivor randomly A, C or D. After than that survivor have to find the exact box with the same symbol to remove the bear trap. The boxes never give the same symbol twice.

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