Provide a fifth slot specifically and only for a hex totem
Allow us killers a single hex totem slot, this way, Ruin can exist without the need to compromise our already extremely limited play styles. If they destroy it within the first few seconds, at least we have our build uncompromised.
I promise everyone reading this, that the change would go unnoticed unless someone told you that it had occurred. It won’t compromise survivor play, but will greatly help killer play with control to a much less frustrating extent.
NUH-UH-UH! I can hear you angrily typing away, just remember, the longer killers remain frustrating to play, the less, and less of them there will be. And the survivor mains will pile up and bloat to the point of a two hour waiting queue now being possible.
Do you really want to scroll scroll through twitter outside of being on the hook? I don’t think you do.
Comments
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Just built in ruin already.
Everytime I go as survivor against a non-ruin killer I always have "gg ez" in my mind
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@DeadByFlashlight finally someone gets it. And let’s not forget the infamous footage of Matthew Colte eating his words on “the killer is fine and fun to play” when he played killer. Never have I felt so satisfied in my life.5
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@DarkWo1f997 said:
@DeadByFlashlight finally someone gets it. And let’s not forget the infamous footage of Matthew Colte eating his words on “the killer is fine and fun to play” when he played killer. Never have I felt so satisfied in my life.He has the excuse that he rarely plays the game and doesnt want to be competitive. But a guy like me that actually wants to win gets even more frustrated in these kind of games. I understood that the game is unbalanced AF and that I better derank next season.....
Also matchmaking is a big joke.
Once I verse a SWF that demolishes me and leaves me with 0 kills, 2 hooks, then the next game I 4k easily with 4 gens left.I have never seen a game where rank meant less as in DBD
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You can't have 5-th slot for HEX perk only, cause there are only 5 totems spawn per map. With addition of HEX Haunted Ground one extra totem would be required if you want to make full totem build, making it 6. And survivors will be forced to search entire map for all totems. I mean, full totem build is already nasty enough. Have you seen how Monto done it on Game with Nurse?
And, well... I guess, this should be here too6 -
@Rattman you reference youtubers for balance? You’re joking right? Anyone can edit out their losses to make something look really good. Not denying their skill, haven’t seen their content. I don’t want to use nurse. There’s multiple killers. So I should run hexes and not any perks? I think you need an assessment on player variety and play style validity. Any perk combo should be compatible with any killer.
If not, then guess what? Someone didn’t pay attention in their game design class!
I don’t care about someone else’s build. I want my build to work. It’s in the game, and it doesn’t let me know if something is incompatible. Perks are supposed to be useful addons to the base kit.
Hex totems suck, they can only spawn in so many locations and rank 1 survivors know. Every. Spot. Every single one, to check. And pop goes your totem! Uh-oh! Oh hey, another one! Whoops! Aaaand the last one is gone too. Now you’re running no perks because you were trying to patrol generators and 4 totems.
You dont think this through, do you? Wait... there’s a survivor as your avatar. That explains the defense of a balanced killer that totally isn’t frustrating or weak. There is a 75% likelyhood that you’re a survivor main, unless you have that nerfed too. Smh.
But hey, fanboys will get so desperate as to use YouTube entertainers as a credible source, right? That’s what it’s come to now? If you keep shitting on everyone giving genuine feedback, you’re going to scare off those with valid arguments because no one wants to deal with a child.
“Did you see how such and so did it on YouTube?” That’s your argument?... Really?
Whats next? Wikipedia gunna be your source for professional psychology?
Stop defending this #########. It’s getting old.
Your argument is weak. And so is my patience. Every damn day I have to deal with people like you on the game. And I come on the forum to express frustration and concern, and you’re here to tool around and do exactly the same thing.
There’s no getting away from the toxicity in this game, is there?5 -
@Rattman said:
You can't have 5-th slot for HEX perk only, cause there are only 5 totems spawn per map. With addition of HEX Haunted Ground one extra totem would be required if you want to make full totem build, making it 6. And survivors will be forced to search entire map for all totems. I mean, full totem build is already nasty enough. Have you seen how Monto done it on Game with Nurse?
And, well... I guess, this should be here tooThe totems need to be reworked anyway, so it wouldnt be that hard to change the totem number.
Doesnt matter what perks you use on nurse, but good luck trying with a non-viable killer
Also youtuber... ya know....
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Iam not defending this #########, Iam pointing out flaws in your suggestions. Cause your suggestion is bad and running 5 perks, even if one of them is HEX is op. Its like saying "Hey, SC is meta, every survivor uses it, lets make 5th slot specially for it"5
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@Rattman actually, yes, you can, if you know simple coding, or modding, all you have to do, is lock hexes once the hex slot is used. You will not be able to use hexes in your perk slots until it’s removed. The moment you put a hex in a perk slot, the hex slot (fifth slot) is locked.
Not that hard dude. Think before you shut something down. I’m here because I want this game to get better.1 -
DarkWo1f997 said:@Rattman you reference youtubers for balance? You’re joking right? Anyone can edit out their losses to make something look really good. Not denying their skill, haven’t seen their content. I don’t want to use nurse. There’s multiple killers. So I should run hexes and not any perks? I think you need an assessment on player variety and play style validity. Any perk combo should be compatible with any killer.
If not, then guess what? Someone didn’t pay attention in their game design class!
I don’t care about someone else’s build. I want my build to work. It’s in the game, and it doesn’t let me know if something is incompatible. Perks are supposed to be useful addons to the base kit.
Hex totems suck, they can only spawn in so many locations and rank 1 survivors know. Every. Spot. Every single one, to check. And pop goes your totem! Uh-oh! Oh hey, another one! Whoops! Aaaand the last one is gone too. Now you’re running no perks because you were trying to patrol generators and 4 totems.
You dont think this through, do you? Wait... there’s a survivor as your avatar. That explains the defense of a balanced killer that totally isn’t frustrating or weak. There is a 75% likelyhood that you’re a survivor main, unless you have that nerfed too. Smh.
But hey, fanboys will get so desperate as to use YouTube entertainers as a credible source, right? That’s what it’s come to now? If you keep shitting on everyone giving genuine feedback, you’re going to scare off those with valid arguments because no one wants to deal with a child.
“Did you see how such and so did it on YouTube?” That’s your argument?... Really?
Whats next? Wikipedia gunna be your source for professional psychology?
Stop defending this #########. It’s getting old.
Your argument is weak. And so is my patience. Every damn day I have to deal with people like you on the game. And I come on the forum to express frustration and concern, and you’re here to tool around and do exactly the same thing.
There’s no getting away from the toxicity in this game, is there?
Of course, you don't have to run full hex build only cuz its worked with specific killer on certain map for certain youtuber. Make your strategy, don't freakin use same build ans cry cause it doesn't work.
Well, maybe you don't care about someone else build and want to have fun, but, you can't have fun on ashes of balance. Not long, atleast. And, don't even say that having 5-th perk slot is genuine feedback.
There is survivor on my avatar, so Iam survivor main? Lol. This only proves how biased you are in your suggestions. Btw, not so long ago I did adept pig. Freakin 4 kills without ruin and 2/3 perks are crap. Wanna proof? Write me in pm.
Aw yeah, sry for not agreeing with your opinion. This definetly makes me toxic scum.4 -
Rattman said:DarkWo1f997 said:@Rattman you reference youtubers for balance? You’re joking right? Anyone can edit out their losses to make something look really good. Not denying their skill, haven’t seen their content. I don’t want to use nurse. There’s multiple killers. So I should run hexes and not any perks? I think you need an assessment on player variety and play style validity. Any perk combo should be compatible with any killer.
If not, then guess what? Someone didn’t pay attention in their game design class!
I don’t care about someone else’s build. I want my build to work. It’s in the game, and it doesn’t let me know if something is incompatible. Perks are supposed to be useful addons to the base kit.
Hex totems suck, they can only spawn in so many locations and rank 1 survivors know. Every. Spot. Every single one, to check. And pop goes your totem! Uh-oh! Oh hey, another one! Whoops! Aaaand the last one is gone too. Now you’re running no perks because you were trying to patrol generators and 4 totems.
You dont think this through, do you? Wait... there’s a survivor as your avatar. That explains the defense of a balanced killer that totally isn’t frustrating or weak. There is a 75% likelyhood that you’re a survivor main, unless you have that nerfed too. Smh.
But hey, fanboys will get so desperate as to use YouTube entertainers as a credible source, right? That’s what it’s come to now? If you keep shitting on everyone giving genuine feedback, you’re going to scare off those with valid arguments because no one wants to deal with a child.
“Did you see how such and so did it on YouTube?” That’s your argument?... Really?
Whats next? Wikipedia gunna be your source for professional psychology?
Stop defending this #########. It’s getting old.
Your argument is weak. And so is my patience. Every damn day I have to deal with people like you on the game. And I come on the forum to express frustration and concern, and you’re here to tool around and do exactly the same thing.
There’s no getting away from the toxicity in this game, is there?
Of course, you don't have to run full hex build only cuz its worked with specific killer on certain map for certain youtuber. Make your strategy, don't freakin use same build ans cry cause it doesn't work.
Well, maybe you don't care about someone else build and want to have fun, but, you can't have fun on ashes of balance. Not long, atleast. And, don't even say that having 5-th perk slot is genuine feedback.
There is survivor on my avatar, so Iam survivor main? Lol. This only proves how biased you are in your suggestions. Btw, not so long ago I did adept pig. Freakin 4 kills without ruin and 2/3 perks are crap. Wanna proof? Write me in pm.
Aw yeah, sry for not agreeing with your opinion. This definetly makes me toxic scum.
Your use of “git gud” along with the way you
worded that post IS toxic. “Have you seen how Monto does this?” And “Well, I guess this should be here too.” There is no getting good in an unbalanced experience.
You just say I’m false because YouTube, I challenge your argument, and you call my argument week and are now playing victim without providing anymore reasonable points? The only fact you’ve stated is the limitation of hex totems per-map.
Propositional counteragruments were made by me and another user.
And what say you in ye defense?
“Don’t use the same builds and cry because it didn’t work”.
Thats such a dumb and flawed statement. And I will now explain to you why.
- I cannot select the map
- I want to play my killer, the one that suits me, my killer-sona, my bae, not yours.
- If I pay $5 for pig, she needs to be viable. That’s extra cash right there. Instead I accidentally must have bought farming simulator 2018 because all I see is grass. At least my crops are growing well I guess.
- The perks I like should work in any situation.
- The fact that you don’t relate to this at all, and have zero frustrating experiences to share shows you are definitely a survivor main. Let me make this clear, the moment you
hit rank 2 as a killer, it goes to #########, real quick.
I play both sides because easy because baby survivor mode where I don’t need to pull my own weight, just spin in a circle and throw wood, prevents me from uninstalling this game.
Holy #########. I’m about to suffer the brain hemorrhage status effect.3 -
I want you to git gut. You have millions of ways to win only by creating strong build, which works with killer's power. Instead of this you crying on forums, asking for 5-th perkslot and making scenes only because some random dude who you didn't even know disagreed with your opinion.1
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Rattman said:I want you to git gut. You have millions of ways to win only by creating strong build, which works with killer's power. Instead of this you crying on forums, asking for 5-th perkslot and making scenes only because some random dude who you didn't even know disagreed with your opinion.
P.S. I slug and camp on escape phase and survivors all of a sudden think I’m their therapist. I’m trash, this and that and cry, cry, cry. What else am I supposed to do? Let them leave? Oh right, the made up rules I forgot.
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P.S. I slug and camp on escape phase and survivors all of a sudden think I’m their therapist. I’m trash, this and that and cry, cry, cry. What else am I supposed to do? Let them leave? Oh right, the made up rules I forgot.
So much this. You think I'm going to give up an easy kill because it made you mad? GTFO. But as far as the thread topic Ruin just needs to be part of the game. That or bump gens to 80 seconds because 3-5 min games are boring and un-fun. Even Nurse and Billy use Ruin and they move around the map at insane speeds.
The main problem with this idea though is that it's just another band-aid fix instead of addressing core problems. Gens-Pallets-Loops.
Gens are done to fast, there's no getting around it. Suggestion: Bump gen completion to 70 seconds and make Ruin a permanent effect (post rank 15). This should put gen completion around 83-88 seconds average, not counting perks, toolboxes, or plain bad luck. This ensures a game lasts at least 5 minutes, instead of 3, even with perfect gen completion.
Pallets. There are to many and to many that are safe. Map wise I feel there should be 1 safe pallet per survivor, the rest should be unsafe. 8-12 pallets should be the max over all. This also means tracking perks and anti-stealth in general needs to be nerfed however.
Loops. Your last fixes didn't do enough. Do it again. There not fun, for anyone.
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Ok seriously the 5 minute game stuff is laughable since currently at rank 1 90% of my games are 10-20+ minute games. The only times that doesn't hold true is if the killer is just plain bad, trying to depip, or screwing around. The survivors are all Depip squad level adn killer has no Ruin and everyone has a toolbox and doesn't screw up.
The other times it last less than 5 minutes is when the killer just dominates either being really good map rng helping or hacking/lag switching to freeze survivors in place. On pc at least NA that's how most games are going so far for me.
I also run into a lot of the same killer pool playing at rank 1 so it's pretty consistent and only varies when it's a baby killer or someone doing dailies/trying to depip.
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powerbats said:
Ok seriously the 5 minute game stuff is laughable since currently at rank 1 90% of my games are 10-20+ minute games. The only times that doesn't hold true is if the killer is just plain bad, trying to depip, or screwing around. The survivors are all Depip squad level adn killer has no Ruin and everyone has a toolbox and doesn't screw up.
The other times it last less than 5 minutes is when the killer just dominates either being really good map rng helping or hacking/lag switching to freeze survivors in place. On pc at least NA that's how most games are going so far for me.
I also run into a lot of the same killer pool playing at rank 1 so it's pretty consistent and only varies when it's a baby killer or someone doing dailies/trying to depip.
Budddy I promise you survivors outnumber killers 4 to 1 that’s 4 times as much match feedback from survivors as killers. There has to be at least 2,000 killer mains remaining on PC in NA. You sure you’ve played all of them? That’s too black and white. Something’s off here.
I think you classify bad as someone who doesn’t play with ruin or some other must have overused crap like that. And can’t keep up with the four of you. That’s a real problem. Not necessarily their own fault for those match results in every case, it’s a match by match basis and there’s so much psychological pressure on the killer that they may just be panicking.
Idk about you, but panicking has never been fun when you’re the one that’s chasing. Stress is not something you should ever feel while playing a position of supposed power.2 -
I refer to bad as someone that's just bad, not someone who uses a perk or doesn't use it, like my Nurse skills are just bad. I don't play her enough to be good with her and watching me play Nurse will give you a headache.
Also I agree about stress but I get stressed playing either side because I get immersed in my gameplay.
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@powerbats said:
Ok seriously the 5 minute game stuff is laughable since currently at rank 1 90% of my games are 10-20+ minute games. The only times that doesn't hold true is if the killer is just plain bad, trying to depip, or screwing around. The survivors are all Depip squad level adn killer has no Ruin and everyone has a toolbox and doesn't screw up.The other times it last less than 5 minutes is when the killer just dominates either being really good map rng helping or hacking/lag switching to freeze survivors in place. On pc at least NA that's how most games are going so far for me.
I also run into a lot of the same killer pool playing at rank 1 so it's pretty consistent and only varies when it's a baby killer or someone doing dailies/trying to depip.
Can say the same.
Solo survivor, and I never get a 3 SWF man group, Sometimes 2 friends but ultimately i'd say 80% of the time everyone's a solo player in the lobby.
Games feel more balanced than ever than with SWF, unless you come across hella competent survivors (Honestly, I found my best games ever were a 4 solo man lobby who all knew exactly how to play right and those were my only 5 min games but they are kinda rare)
Agreed that the totem system needs some rework but a 5th slot just makes the exceeding limit for balance of the 0-4 perk system.
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Honestly all of my survivor games last 5-8 minutes. By the time the killer hooks his first person there's two gens left. When that happens something isn't right. Sure you could argue that the killer was bad and he didn't have ruin but c'mon we need something else to do when we play survivor aside from hold m1 and the occasional spacebar. A fifth hex only perk slot would be nice but the game is balanced around four perk slots and we have to give survivors another objective to make the game more interactive. We've been doing the same hit survivor, put on hook and find gen, press spacebar rinse and repeat for the past two years. Survivors need something new and fun for them and for the killer.
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DarkWo1f997 said:@Rattman you reference youtubers for balance? You’re joking right? Anyone can edit out their losses to make something look really good. Not denying their skill, haven’t seen their content. I don’t want to use nurse. There’s multiple killers. So I should run hexes and not any perks? I think you need an assessment on player variety and play style validity. Any perk combo should be compatible with any killer.
If not, then guess what? Someone didn’t pay attention in their game design class!
I don’t care about someone else’s build. I want my build to work. It’s in the game, and it doesn’t let me know if something is incompatible. Perks are supposed to be useful addons to the base kit.
Hex totems suck, they can only spawn in so many locations and rank 1 survivors know. Every. Spot. Every single one, to check. And pop goes your totem! Uh-oh! Oh hey, another one! Whoops! Aaaand the last one is gone too. Now you’re running no perks because you were trying to patrol generators and 4 totems.
You dont think this through, do you? Wait... there’s a survivor as your avatar. That explains the defense of a balanced killer that totally isn’t frustrating or weak. There is a 75% likelyhood that you’re a survivor main, unless you have that nerfed too. Smh.
But hey, fanboys will get so desperate as to use YouTube entertainers as a credible source, right? That’s what it’s come to now? If you keep shitting on everyone giving genuine feedback, you’re going to scare off those with valid arguments because no one wants to deal with a child.
“Did you see how such and so did it on YouTube?” That’s your argument?... Really?
Whats next? Wikipedia gunna be your source for professional psychology?
Stop defending this #########. It’s getting old.
Your argument is weak. And so is my patience. Every damn day I have to deal with people like you on the game. And I come on the forum to express frustration and concern, and you’re here to tool around and do exactly the same thing.
There’s no getting away from the toxicity in this game, is there?1 -
@DarkWo1f997 said:
A lot of killers do not use totems because they already have to patrol 8 freaking generators at the speed of a dying snail. (unless you’re billy) Why would we want to waste a perk slot to patrol another point of interest, that actually can leave us with one less perk?Allow us killers a single hex totem slot, this way, Ruin can exist without the need to compromise our already extremely limited play styles. If they destroy it within the first few seconds, at least we have our build uncompromised.
I promise everyone reading this, that the change would go unnoticed unless someone told you that it had occurred. It won’t compromise survivor play, but will greatly help killer play with control to a much less frustrating extent.
NUH-UH-UH! I can hear you angrily typing away, just remember, the longer killers remain frustrating to play, the less, and less of them there will be. And the survivor mains will pile up and bloat to the point of a two hour waiting queue now being possible.
Do you really want to scroll scroll through twitter outside of being on the hook? I don’t think you do.
Totem placements need to be better. Having a fifth slot just for Hex's is a big no, no.
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@DarkWo1f997 said:
No you didn’t just disagree, you were an #########. That’s the difference. Git gud isn’t a [BAD WORD] solution to non-viability among a large majority of killers and perks. It’s “choose meta” but here you are once again ignoring all my claims and continuing to play victim. Until you actually have experience with this subject, we’re done here.@DarkWo1f997 said:
Your use of “git gud” along with the way you worded that post IS toxic. “Have you seen how Monto does this?” And “Well, I guess this should be here too.” There is no getting good in an unbalanced experience.I used GIT GUD because you suggesting 25% buff to perk loadout for all killers and claiming this to be "genuine feedback". For some reason you also want me to explain you why its bad idea and provide arguments why its bad. Holy #########, as if it isn't obvious! Ok, despite ruining balance this also:
1) Making 6 totems per map as I said earlier.
2) Free buff/rework to NOED, which is already bad desighned perk.
3) Free buff/rework to ToTH, since its 6 totems now.
4) Full totem builds with mobile killers will became a real, real pain. And I don't give a ######### if you don't play Nurse, Billy, Hag or Doctor with 20m shock therapy addon. There is a plenty killers who do. Monto build was only ONE of examples for this.
5) Totem spawn system with 5 totems is crap already. I mean, watch this.
https://clips.twitch.tv/ScarySlickEagleSpicyBoy?tt_medium=clips_api&tt_content=url
Adding one extra totem definetly won't make it easy. Iam not even mention hill spawns and spawns near generators.@DarkWo1f997 said:
@Rattman actually, yes, you can, if you know simple coding, or modding, all you have to do, is lock hexes once the hex slot is used. You will not be able to use hexes in your perk slots until it’s removed. The moment you put a hex in a perk slot, the hex slot (fifth slot) is locked.Not that hard dude. Think before you shut something down. I’m here because I want this game to get better.
So you either play with 4 perks plus only one HEX or you play with more than one HEX, but with 4 perks in total.
Terrible idea, since both options here sucks.@DarkWo1f997 said:
P.S. I slug and camp on escape phase and survivors all of a sudden think I’m their therapist. I’m trash, this and that and cry, cry, cry. What else am I supposed to do? Let them leave? Oh right, the made up rules I forgot.Oh... okay? And?
@DarkWo1f997 said:
So uh, you want me to use a certain build for a certain killer for a certain map?Not really. Just saying that its effective. And with some perks and addons it can guarantee you fun game. And massive advantage, if you really thought it through.
@DarkWo1f997 said:
Thats such a dumb and flawed statement. And I will now explain to you why.- I cannot select the map
You STILL CAN select few ot them with correct offering. Yep, you can't select some certain maps on Autohaven or Coldwind farm, but its not the point. Point is, its enough to create suitable build.
@DarkWo1f997 said:
- I want to play my killer, the one that suits me, my killer-sona, my bae, not yours.
Your problems. If you can't reach high rank with killer you main, either think of new strategy, wait for your killer buff or git gud play more and have patience.
Btw, guess from the first try why I have Feng on avatar. Because I like this character.@DarkWo1f997 said:
- If I pay $5 for pig, she needs to be viable. That’s extra cash right there. Instead I accidentally must have bought farming simulator 2018 because all I see is grass. At least my crops are growing well I guess.
All Freddy mains laugh at you. Btw, Pig somewhere in the middle tier, she is ok as she is. Well, maybe some rework for addons would be nice.
@DarkWo1f997 said:
- The perks I like should work in any situation.
They shouldn't. Some perks more suitable for specific killers. As for HEX perks, they give you big advantage not just cause. Taking HEX perk is risky mainly cause of big reward for it. And you want your reward for free, without risk. You know how many times my devour hope devoured my hope as killer? Despite this, if its worked, you pretty much screwed survivors over.
@DarkWo1f997 said:
- The fact that you don’t relate to this at all, and have zero frustrating experiences to share shows you are definitely a survivor main. Let me make this clear, the moment you
hit rank 2 as a killer, it goes to #########, real quick.
Can you stop this ######### with "survivor main" already? Iam not survivor main. I play something like 60% survivor and 40% killer.
Yep, I didn't hit red ranks with killers. I hit red ranks with survivors tho, but I wasn't at 1 rank not even once. Wanna know reason? Iam too lazy to tryhard my way to top. Can easily agree that killers are way too hard to play.And yes, I have a plenty frustrating experience. Wanna check? Here you go.
This ######### was before BNP nerf.
...and this is only ones I bothered to screenshot. I versed SWF's with 4 guys using flashlights and DS, who were smurfing at my rank. I versed guys who ridiculously good at looping. I versed teabaggers and toxic players. I know that in red ranks its a plain pain to play. And I am NOT a survivor main. Unlike you Iam just unbiased. When I lose my game I don't run to cry on forums asking for buffs. I get my ######### together and switch killer. Or play survivor. Or close the game. Either of 3 options.
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@xxaggieboyxx said:
I agree with you here but any perk combo should be viable on any killer?? Naaaaah 2 words OVERCHARGE FREDDY
I saw one guy doing that with serious face. I laughed at first, but then he explained that overcharge with Freddy is legit strategy, since your power kinda encourage survivors to fail skillcheck and lose 5 % progress on generator for free.
Well, I still not sure about this anyway.0 -
Rattman said:
@xxaggieboyxx said:
I agree with you here but any perk combo should be viable on any killer?? Naaaaah 2 words OVERCHARGE FREDDY
I saw one guy doing that with serious face. I laughed at first, but then he explained that overcharge with Freddy is legit strategy, since your power kinda encourage survivors to fail skillcheck and lose 5 % progress on generator for free.
Well, I still not sure about this anyway.0