Fixed Rank Rewards (maybe)
Personally for me, Bloodpoints are pretty much useless. I can earn a lot of them just by playing matches, I've already P3'd all the characters I use, I don't use items in game so I don't spend any BP to buy them in Bloodweb.
That's why I thought the upcoming Rank Rewards are a little lacking and I added a bit of extra reward to them.
I know many may say that Bloodpoints are extemely valuable to new players, but how many new players do You find in Red Ranks? It's mostly veteran/experienced Players that already have no issue in getting Bloodpoints.
Edit: I made a mistake in my inital Killer rewards. Enjoy my expert edit to them.
Comments
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This seems like a good idea
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I totally agree with this. Rank 1 is very far away from Rank 20 and all you get is some measly bloodpoints. I don't think the rewards should different for killers and survivors however. This probably won't happen, but it should.
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They will never give shards as that cuts into their profits.
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Great idea!
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I think You're mistaking Iridescent Shards with Auric Cells.
Iridescent Shards are currency that You get just by playing the game and levelling up.
Auric Cells are currency that You get by paying with real money.
They've been giving out a substantial amount of Iri Shards during the last Advent Calendar event, so I think this wouldn't affect anyone's profits.
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This looks great.
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No... no i'm not.
Iri shards do get you some cosmetics or allow you to buy unlicensed characters. What you don't account for is the time it takes to gather enough iri shards to do these vs the cost of these items.
People still buy skins that can be bought with iri shards because it takes to long to build them up.
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rank should be skilled based not who plays the most give good players more bp and shards because of the skill not because of the play time
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