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Ace perks rise
So, open handed is finally getting buffed after a long wait since the ace in the hole buff.
This leaves us with quite possibly the worst perk in the whole game (up the ante, in case you forgot about it)
How long do you think it will take for this sad and generally useless luck perk to be buffed, or reworked completely because luck sucks as a game mechanic?
Comments
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First they need to look into the Luck mechanic. I agree it’s a mostly useless mechanic that should probably be scrapped. Up the Ante should be reworked into something else entirely and the luck offerings should either be removed or reworked as well.
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With the upcoming trapper change, solo hook escapes will be the only thing in the game that luck still has an effect on, so I think they are going to change it eventually. Not sure how they'll change it but almost anything would be better than what it is now
Or maybe they'll remove it entirely and rework the perk and offerings to do something else. Either way I like things that give a team-wide buff so I hope they keep that aspect of it
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I often forget about this perk. Yea, this probably is the worst perk in the entire game. It's a perk that only does two things: Makes it more likely to get out of bear traps (which itself is being changed) and makes it more likely to self-unhook (which is just super outclassed by Deliverance).
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Can't wait to use new Open Handed with Kindred. 32 metre Aura Reading on the Killer.
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I think buckle up is worse but ok, I've seen people use up the ante in kobe builds (slippery meat, up the ante and luck offerings)
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buckle up does something. Up the ante doesn't. It's utterly useless except for the kobe part and you still will not jump off.
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Fair enough
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Well in most cases up the ante's effect is basically negative since it encourages you and your teammates to try self unhooking, potentially moving you to the second hook state when it could have been avoided
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imo it's a meaningless change, it's not even a buff. Open handed will always be useless as long as you're forced to pair it with another perk. it should have it's own solo use in addition to what it already does, like botany knoledge. botany knoledge is designed to buff other healing perks and items but it's still usefull on its own.
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Well it definitely does have space for a secondary effect, but considering how common kindred and bond are in solo, it isn't bad at all.
And yea it isn't exactly a buff since it's maximum range is halved but you never ever see more than one person running the perk in a lobby anyways
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