Imagine this for legion

So this is simple but imagine if legion had his frenzy stun somewhere 4.2-5 seconds Long but every time you hit a survivor the stun decreases by 1 second up to 4 second reduction making it more rewarding to chain multiple survivors also when a survivor is sacrificed thirst for bloodpoints rises and a second is taken off the stun
Comments
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Would be a good change and encourage proper use of the power. My problem is that since they lowered his speed its a lot harder to chain. If you run the second you hear the heartbeat after that first hit its rare for Legion to reach anyone.
The stun combined with no scratch marks is crazy and I'm surprised he's been in this state for so long.
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That would amplify Legion's problems.
Legion can already stomp teams that don't know how to prevent them from chaining because mending and healing end up eating way too much of their time. Legion starts having problems against teams that know how to prevent them from Frenzying more than 1-2 people.
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