Reverse blood lust mechanic?
So we all know what blood lust dose but whta if the killer got a speed boost for being out of a chase for x amount of time so if you get a big map or indoor maps like lyeres where your wanderless walking until you find a survivor it could make the journey less hurtful If no ones there
It would deactivate if you use your power (except ghost face unless he's stalking)
Thoughts?
Comments
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Sounds kind of cool. Could call it restlessness or something.
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This is a really good idea. It could really help in those late-game scenarios when survivors are hiding and won't do anything.
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Maybe as a perk but then it would be like a double boost since you also have bloodlust and on top of the considering the killer speed. Would be maybe too much of a buff maybe think of a timer also or lose the speed boost once you find a survivor and then you could chase the survivor till your bloodlust activates or you down them. Or maybe make it a 1 or 2 percent speed increase could be nice. I'm a survivor main tho so what do I know lol.
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I would just rework Beast of Prey to do that.
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I think the idea was to stop the speed boost as soom as you find a survivor. Same as bloodlust stops when you hit a survivor
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he didn't really mention the perk in detail tho also with the speed boost you have to consider gen patrolling and stuff like that it would enable faster speeding around the map now that I think of it meaning hed need a more in-depth analysis of the perk he wants to be created and think about its cooldown uses and how much speed increase it's supposed to do if he wants it implemented. But yeah this would be helpful for newer killers and a buff to more experienced players could be good. Could get a lot of outrage though too.
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Yea I was thinking more of 3 5 7 %increase tho because you don't want it go faster than killers like Billy or clowns bottles with mobility tools that would make their tools less special
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5 and 7 are too high tho most survivors are already slow 5 percent added to a killer would be too much 3 percent would be a nice addition tho it's just right. 3 percent could be a definite percent you could patrol gens faster and when you find someone you would lose the speed boost it would be helpful to newer killer good idea maybe 5 percent could work for slower killers like clown and other depending on the killer your playing it could range from 3 to 5 percent.
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If the timing to activate is simmlar to blood lust then getting to 7%shouldn't happen often unless they are hiding or have a key and looking for hatch
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Correct
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