We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
A killer QoL change that won't impact gameplay at all
Hodderfodder
Member Posts: 164
There's a change that can be made that would make the game in general incredibly more enjoyable.
While in the killer select screen--spending BPs, waiting in queue, or having the game in the background without readying up (looking at you streamers)--stop making killers with obnoxiously loud animation loops. The Oni ROARS and burns loudly every 45 seconds. Spirit is constantly waaah!ing. And Demo... oh my god. Even old killers--Trapper, Wraith--are panting hard like a robot cat's broken purr.
Compare to The Twins, with Victor just slightly nyyhing every ten seconds or so.
Please. Reduce loud repetitive noises in the select screen.
0
Comments
-
Mmh... Well, I like it, if my Demo doggo screams for food. But a switch would be the fix..
0