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DS rework
Simple DS rework that would work for me :
- Lasts forever after being unhooked
- Deactivates after another survivor is hooked
- Stun the killer for 5 seconds after which you gain a 40% speed bonus for 5 seconds
- (Possible bonus) After the stun, the killer is unable to see your aura for 60 seconds and your grunts of pain are covered
I want to precise that IMO, no matter how much time passes between you getting unhooked and the killer downing you again without having touched anyone else in that time, it is tunnel because most likely the killer was searching for you or you managed to loop him for long, so yes DS lasting forever is fair with the downside of someone else hooked = deactivation in which case it isn't tunnel no more so it works
Comments
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This will be moved here shortly: https://forum.deadbydaylight.com/en/categories/suggestions
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This seems more like a buff to me.
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It's only an anti tunnel rework m8
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Using whatever is at hand, you stab at your aggressor in an ultimate attempt to escape.
After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40/50/60 seconds or until healed a health state. The timer pauses whilst in the dying state.
While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun them for 5 seconds.
Succeeding or failing the Skill Check will disable Decisive Strike.
Working on a generator or totem will deactivate Decisive Strike.
Successfully stunning the Killer will result in you becoming the Obsession.
Increases the odds of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
"There's nothing to be scared of." — Laurie Strode
Speaks for itself. Survivor gets the ton of immunity DS brings at the cost of no progression until they give it up.
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Not really, you made the timer last forever, made it give the survivor a speed boost, hide your aura, and silence your grunts of pain. The only downside to it now, it that it's disabled if another survivor is hooked. It should also disable if the survivor progress's the game in any way. If you have time to heal or do a gen, you're not getting tunneled.
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